Denne sektion tillader dig at se alle indlæg oprettet af dette medlem. Bemærk at du kun kan se indlæg der er oprettet i områder du i øjeblikket har adgang til.
Så er det officielt, at sommeren 2023 kommer til at byde på mere Sanctuary end på strand og shorts.
Ved forudbestilling af Diablo 4, som udkommer i Ultimate Edition, Digital Deluxe Edition og Standard Edition, giver samtidig tidlig adgang til open beta. Ultimate Edition og Digital Deluxe Edition giver samtidig 'op til fire dages tidlig adgang' op til selve frigivelsen af spillet. Læs hele nyheden MEET YOUR MAKER ON JUNE 6—PRE-PURCHASE DIABLO IV! og se 'Official Release Date Trailer' nedenfor.
Patch 2.7.0 er udgivet, og season 23 starter i dag kl. 17
Patch 2.7.0 byder på flere ændringer til items, mens season 23 introducerer store ændringer til followers. Ændringerne får i øvrigt lov at blive efter sæsonen.
Season 22 starter i dag, fredag 20/11 kl. 17 dansk tid. Season theme byder på ekstra hjælp, hver gang du aktiverer pylons/shrines, i form af en klon af din character med forskellige build-variationer.
Derudover vil der denne sæson være mulighed for at benytte sig af i alt fire slots i Kanai's Cube (til det fjerde kan der vælges mellem alle item-typer).
Patch 2.6.8 er live - Season 20 starter fredag d. 13. marts
Season of the Forbidden Archives giver frit valg mellem alle items i alle slots i Kanai's Cube
Season 20 begins March 13, shortly after our next Diablo III patch. Read on to learn more about the brand-new Season buff, three brutally feral new class sets, and a handful of item reworks coming in Patch 2.6.8!
Season 20 is the Season of the Forbidden Archives. Many adventurers have come to learn the power that dwells within the ancient nephalem artifact, Kanai’s Cube. However, none understand this power better than the equally celebrated and reviled Horadrim, Zoltun Kulle. Kulle was able to unlock and harness the power of the Cube like none before, leveraging its power to siphon and archive the energies of powerful items. With Season 20, we explore the power Kulle might lend to your fingertips if his experiments went unchecked.
For the duration of Season 20, the slots in Kanai’s Cube that allow you to equip three additional Legendary powers will not be restricted to their usual categories. While normally a player can equip one power each from the Weapon, Armor, and Jewelry categories, Season 20 players can mix and match between all three! This might allow you to run two Weapon powers with one Armor power. Or perhaps you might choose to run three Amulet powers instead. The choice is yours, and we’re as eager as you are to experiment with the new build opportunities this creates!
Beginning with Season 17, we began re-introducing previous Seasonal rewards to make them available to players who may have missed them the first time around. For Season 20, this means awards originally available from Season 8 are returning to the Season Journey.
However, we know it’s nice to have something new to aim for if you’ve participated in previous Seasons. We’re continuing to provide new End of Journey rewards as introduced in Season 17, with two new cosmetic rewards for those who complete the entirety of the Season journey. Feast your eyes upon the Teganze Warrior Portrait Frame and Bat pet!
In addition to the Boots and Pants slots of the exclusive Conqueror Set, you’ll be able to earn a series of portrait frames that smolder with demonic fires of the Burning Hells. The iconic “wings” of Andariel will also be available once more, allowing you to truly embrace your inner Maiden of Anguish.
If you’ve been diligently slaying demons for the past few Seasons and reached Conqueror in the Season Journey each time, you’ve surely accrued a few extra stash tabs. You’ll earn one additional tab each Season by finishing the Conqueror tier, up to a maximum of five:
Guardian of Sanctuary: Finish a level 70 Nephalem Rift on Torment XIII difficulty within 5 minutes.
Gem of My Life: Level three Legendary Gems to level 55.
All I Do is Win: Complete 2 Conquests this Season.
Warm Thoughts: Kill Izual at level 70 in under 15 seconds on Torment XIII difficulty.
Money Ain’t a Thang: Slay Greed on Torment XIII difficulty. Treasure Goblins outside of Nephalem Rifts will sometimes open portals to Greed’s domain, The Vault.
Take U There: Reach Greater Rift Level 60 Solo. Greater Rift keystones can be obtained from any Nephalem Rift guardian.
Power Amplification: Use Kanai’s Cube to augment an Ancient Legendary item with a level 50+ gem.
Cubic Reconfiguration: Use Kanai’s Cube to reforge a Legendary item.
Want to prepare your Conquest plan for Season 20? Here are the challenges you’ll face!
For Curses!/Stars Align, pick any Cursed Chest event that requires killing monsters and defeat over 350 or more at level 70 on Torment X or higher. Push your way to Greater Rift level 75 to complete Divinity/Lionhearted. For the fiercest demon slayers, Boss Mode/Worlds Apart is a speed challenge where you’ll need to eliminate the following bosses at level 70 and Torment X in under twenty minutes:
The Skeleton King
The Butcher
Zoltun Kulle
Ghom
Cydaea
Rakanoth
Diablo
Adria
Queen Araneae
Maghda
Belial
Siegebreaker Assault Beast
Azmodan
Izual
Urzael
Malthael
Finally, Years of War/Dynasty will be a great test for those who enjoy mastering various Class Sets, and if that’s not enough, Masters of the Universe/Masters of Sets will challenge your tactical understanding of Set Dungeons.
Finally, the Class Sets rewarded for completing certain chapters in the Season Journey courtesy of Haedrig’s Gift have rotated once more. We’ve listed the available Sets below. For those new to Seasons, here’s how it works:
Completing Chapters 2, 3, and 4 of the Season Journey will reward you with three of Haedrig’s Gifts. Each Gift contains a few pieces from one of your Class Sets. Players can only unlock one Class Set in this manner per Season across Hardcore and Non-Hardcore, so choose wisely!
The set you receive depends on the class of the character you’re playing when you open each Haedrig’s Gift. To collect a full Class Set, you’ll need to open all three on the same character.
Here are the sets granted by Haedrig’s Gift in Season 20:
Below you will find the final patch notes for the most recent update for Diablo III, Patch 2.6.8. Changes specifically from the last version of the PTR have been highlighted in RED.
Last updated February 28 @ 10:00 a.m. PST.
Below you will find the patch notes for the most recent update for Diablo III, Patch 2.6.8.
A new Season Theme has been added for Season 20, the Season of the Forbidden Archives:
For the duration of Season 20, all slots in Kanai's Cube will be able to select Legendary powers from Weapon, Armor, or Jewelry
This means you could select three Armor powers, three Weapon powers, three Jewelery powers, or any other combination thereof across all categories
Items are not self-additive or multiplicative (meaning, you cannot stack multiples of the same item's power)
Once the Season has ended and characters roll over to Non-Season, players will have all currently active powers in their Kanai's Cube reset
Developer's Note: As we outlined in our Developer Insight blog, we want to continue to get creative (and maybe a little crazy) with the Season Themes and powers we add to the game. We heard from some players that they preferred themes that made your character directly feel more powerful rather than needing to focus on the environment around you. If that describes you, then the Season of Forbidden Archives should be right up your alley, and we're really interested to see how this changes the game for Season 20.
Two new Seasonal rewards are available for players who fully complete the Season 20 Journey, including a new portrait frame and pet
Developer's Note: We're not convinced that this change has fully reigned in Crusader performance to be more in line with other classes. We'll be continuing to keep an eye on overall Crusader performance (as well as performance among the other classes) in 2.6.8 and beyond.
The periodic attacks from Spirit Barrage (Phantasm) are now twice as slow, but twice as powerful
Developer's Note: We rolled this change back between PTR and Live as it was creating additional bugs. We may consider re-exploring this option in the future if we find this adjustment is still needed.
Developer's Note: With Patch 2.6.8, we're adding three(!) new class sets with similar goals to those we included in the previous patch. Each set was designed primarily with boosting long-requested skills and play styles we lifted directly from community feedback. Frenzy, Spirit Barrage, and Hydra were requests that offered a lot of opportunity for gameplay exploration, and we're looking forward to seeing what players do with these new tools at their disposal. Additional changes to associated supplemental Legendaries have been included to round out these builds.
The bonus granted by this item now occurs 1 second after channeling has begun
Barbarian
New Class Set: Horde of the Ninety Savages
2-Piece Bonus: Double the effectiveness of all Shouts. Feared, Frozen, or Stunned Enemies take double damage.
Developer's Note: The callout that Stun may be the best fit for this set bonus was definitely heard, but we didn't want to take away other potential builds enabled by experimenting with Fear or Frozen. We hope this opens up a variety of options for Barbarians to explore!
4-Piece Bonus: Each stack of Frenzy reduces damage taken by 6%. Frenzy lasts twice as long.
6-Piece Bonus: Frenzy deals 1000% increased damage per stack.
Frenzy now stacks up to 10 times and hits an additional time per stack. Each additional hit will chain to any enemies within 15 yards and the damage is split between all affected enemies.
Witch Doctor
New Class Set: Mundunugu's Regalia
2-Piece Bonus: Big Bad Voodoo now follows you and lasts twice as long.
4-Piece Bonus: Gain 60% damage reduction for 30 seconds when you enter the Spirit Realm.
6-Piece Bonus: Spirit Barrage deals 20000% increased damage plus an additional % equal to 5 times your Mana Regeneration/Second.
Developer's Note: We found this set was overperforming at the highest end, but we also wanted to maintain its capabilities at early gearing stages. The addition of a base multiplier and reducing the effectiveness of the Mana Regeneration bonus should accomplish this goal.
Instead of dealing direct damage, your Spirit Barrage now accumulates on the target. When you stop casting, it explodes dealing 225-250% 400-500% of the accumulated damage to all enemies within 15 yards.
Is now classified as a Ceremonial Knife, with a base 1.4 attack speed
Spirit Barrage gains the Phantasm rune. Each active Phantasm lasts twice as long, increases the damage of Spirit Barrage by 40-50% 100-150%, and also increases the attack rate from Manitou spectres.
You deal 250-300% increased damage to enemies affected by both either your Haunt and or Locust Swarm.
Wizard
New Class Set: The Typhon's Veil
2-Piece Bonus: Double the duration of Hydras and increase the number of heads on multi-headed Hydras by two.
4-Piece Bonus: Damage taken is reduced by 8% for each Hydra head alive as long as there is one available. Each time you take damage, a Hydra heads dies. Heads cannot die more than once every 2 seconds
6-Piece Bonus: Hydras deal 1200% 1300% increased damage for each Hydra head alive.
Developer's Note: We've continued to tilt more of the power for Hydra in favor of the 6-piece set bonus and away from the supplemental Legendary items.
Several issues with adding/removing players to group and starting new games as a group have been resolved
Captain Crimson's Trimmings
Fixed an issue where the set bonus did not increase damage reduction when using Devour - Voracious
Barbarian
Fixed a bug where Threatening Shout (Grim Harvest) would not activate when enhanced by the Horde of the Ninety Savages set bonus
Crusader
Corrected the spelling of “Imperius” on the flavor text for several pieces of the Aegis of Valor set
Fixed an issue where the bolts cast by Fist of the Heavens - Divine Well failed to zap enemies
Demon Hunter
Fixed an issue where In-geom was not properly dropping for Demon Hunters
Wizard
Fixed a bug where Arcane Torrent would get an extra damage multiplier from Etched Sigil and Deathwish
Fixed a bug where Hydra (Frost Hydra) was getting a damage bonus instead of Attack Speed bonus from its owner's Attack Speed; this rune now benefits from Attack Speed in the same manner as other Hydra runes
PTR Specific
Note: The following issues were only live on the PTR, but we're including the fixes here for visibility and to indicate intended functionality on live.
Fixed a bug with Bastion's Revered where it would not properly benefit from Convention of Elements
Fixed a bug where Big Bad Voodoo would not properly follow its owner through zones when utilizing the new 2-Piece set bonus
Fixed a bug where Hydras would have a short delay after being summoned
A: Season 20 begins Friday, March 13 at 5:00 p.m. PDT in North America, 5:00 p.m. CET in Europe, and 5:00 p.m. KST in Asia. For time zone conversions, see this site.
Q: When do Seasons go live for players on Xbox One, PlayStation 4, and Nintendo Switch?
A: Seasons go live for all console players globally Friday, March 13 at 5:00 p.m. Pacific Time, regardless of which regional version of the game you may have. Please note that Seasonal Leaderboards for Xbox One, PlayStation 4, and Nintendo Switch are still separate by hardware platform.
Q: When will Season 20 end?
A: We are no longer providing anticipated end dates for Seasons. However, we are committed to keeping Seasons roughly three months in length (give or take a few weeks based on development needs) and will continue to provide a minimum of two weeks advance notice for when the Season will be ending.
Q: When are the non-Seasonal Leaderboards being wiped?
A: Non-Seasonal Leaderboards are tied to what we call “Eras,” each of which lasts about 6–12 months. The most recent era began November 12; the Era will be resetting with the release of Patch 2.6.8. For more information on Eras, please see this post.
Q: What will happen to older Seasonal and Era records?
A: Starting with Season 10, we removed old personal bests from Season 1. When Season 20 arrives, we will remove old personal bests from Season 10, and so on. We will be doing the same for personal bests from the previous Era when the next one goes live.
Seasonal Leaderboard records are not being cleared and will remain archived both in game and on our website.
Note: Comments on all Diablo blog entries have been disabled. This is part of our website migration for GDPR compliance. We apologize for the inconvenience; please continue your conversation over on our General Forum!
Patch 2.6.7 er ude og Season 19 indledes i dag kl. 17.00
Season theme er The Season of Eternal Conflict. Starter 22/11 kl. 17.00.
All players will benefit from the Pandemonium buff during Season 19. For each stack of this buff, you’ll receive a small boost to movement speed and bonus damage, ultimately capping out at 50% movement speed and 100% damage at 1000 stacks. In addition, reaching certain killstreak goals will trigger a special effect and cause even more mayhem on the battlefield:
15 Kills: Exploding Chickens seek and destroy 30 Kills: A wide Frost Nova freezes enemies 50 Kills: Corpses rain from the sky 100 Kills: Five massive Energy Twisters are unleashed 150 Kills: Dark Geysers form beneath enemies 200 Kills: Treasure chests fall from the sky 300 Kills: A ring of fire engulfs everything 400 Kills: Meteors hail from above 500 Kills: Angels descend upon the battlefield to fight for your cause 1000 Kills: ?? ??
Diablo 4 er blevet annonceret i aften til åbningsceremonien til Blizzcon.
Efter flere ugers rygter, viste det sig, at være sandt; Diablo 4 er på vej! I annonceringen var der fokus på at komme 'tilbage til rødderne' i forhold til, hvad der gjorde Diablo 1 og Diablo 2 mindeværdige (mørkt, dystert, trading, PvP mm.) Samtidig nævnes combat-systemet fra Diablo 3 som noget, man ønsker at videreføre og lade sig inspirere af i Diablo 4.
Lillith (datter af Mephisto) spiller en hovedrolle i Diablo 4. Se cinematic trailer og gameplay trailer nedenfor og besøg https://diablo.com for at se den officielle hjemmeside for mere info.
Season 18 begins August 23, alongside the latest Diablo III patch. Read on to learn more about the all-new Season of the Triune buff, the heap of brand-new Legendary powers, and handful of crafted item reworks in store for Patch 2.6.6!
Season 18 introduced the Season of the Triune, a call-back to an ancient cult forged over three millennia ago by the Prime Evils of the Burning Hells. Masquerading as three benevolent deities dedicated to Determination, Creation, and Love, the Prime Evils sought to infiltrate the hearts of men in a bid to tilt the odds in their favor in the ongoing Eternal Conflict. Ultimately defeated by Uldyssian during the Sin War, the remnants of the Cult of the Triune still operate today as the more well-known Coven, whom continue the work of Adria and Magdha even after their deaths.
For the duration of Season 18, all players will benefit from the Power of the Triune buff, which will periodically summon circles around the battlefield that provide one of three random buffs:
Triune of Love (Power): Players in the circle receive a 100% damage bonus while active
Triune of Determination (Resource Reduction): Players in the circle receive a 50% discount on resources spent while active
Triune of Creation (Cooldown Reduction): While standing in an active circle, any skills currently on cooldown come off of cooldown more quickly
We wanted to try something different this Season, and especially wanted to provide a change to your gameplay from the very first moment you begin your journey. This buff alters gameplay from level 1 to level 70 and beyond, providing an enticing reason to move around the battlefield to leverage these powerful boosts. We’re looking forward to seeing how players utilize these ancient powers from their first level to their final Greater Rift push!
Season 18 Cosmetic Rewards
Beginning with Season 17, we began re-introducing previous Seasonal rewards to make them available to players who may have missed them the first time around. For Season 18, this means awards that were originally available from Season 6 are returning to the Season Journey.
In addition to the Chest and Gloves slots of the exclusive Conqueror Set, players will be able to earn a series of portrait frames bedecked with the mysterious beauty of Blood Shards. A ghastly All Hallow’s pennant will also be available, allowing you to proudly proclaim your love for all things grim and creepy.
Season Journey Rewards
If you’ve been diligently slaying demons for the past few Seasons and reached Conqueror in the Season Journey each time, you’ve surely acc rued a few extra stash tabs. You’ll earn one additional tab each Season by finising the Conqueror tier, up to a maximum of five:
Guardian of Sanctuary: Finish a level 70 Nephalem Rift on Torment XIII within five minutes
Gem of My Life: Level three Legendary Gems to level 55
All I Do IS Win: Complete two Conquests this Season
Disarm You: Kill Rakanoth at level 70 in under 15 seconds on Torment XIII difficulty
Money Ain’t A Thang: Slay Greed on Torment XIII difficulty
Take U There: Reach Greater Rift level 60 Solo
Power Amplification: Use Kanai’s Cube to augment an Ancient Legendary item with a level 50+ gem
Cubic Reconfiguration: Use Kanai’s Cube to reforge a Legendary item
Seasonal Conquests
Want to prepare your Conquest plan for Season 18? Here are the challenges you’ll face!
Push your way to Greater Rift level 75 to complete Divinity/Lionhearted. On a Good Day/I Can’t Stop guides you to get your Legendary Gem grind on; level three Legendary Gems to 65 to complete this challenge! For the speedy, Speed Demon/Need for Speed requires the fastest nephalem to complete a Nephalem Rift at level 70 on Torment X or higher in under two minutes. For Curses!/Stars Align, pick any Cursed Chest event that requires killing monsters and defeat over 350 or more at level 70 on Torment X or higher. For the fiercest demon slayers, Boss Mode/World’s Apart is a speed challenge where you’ll need to eliminate the following bosses at level 70 and Torment X in under twenty minutes:
The Skeleton King
The Butcher
Zoltun Kulle
Ghom
Cydaea
Rakanoth
Diablo
Adria
Queen Araneae
Maghda
Belial
Siegebreaker Assault Beast
Azmodan
Izual
Urzael
Malthael
Haedrig’s Gift
Finally, the Class Sets rewarded for completing certain chapters in the Season Journey courtesy of Haedrig’s Gift have rotated once more. We’ve listed the available Sets below. For those new to Seasons, here’s how it works:
Completing Chapters 2, 3, and 4 of the Season Journey will reward you with three of Haedrig’s Gifts. Each Gift contains a few pieces from one of your Class Sets. Players can only unlock one Class Set in this manner per Season across Hardcore and Non-Hardcore, so choose wisely!
The set you will receive depends on the class of the character you’re playing when you open each Haedrig’s Gift. To collect a full Class Set, you’ll need to open all three on the same character.
Here are the sets granted by Haedrig’s Gift in Season 18:
Barbarian – The Legacy of Raekor
Crusader – Armor of Akkhan
Demon Hunter – Embodiment of the Marauder
Monk – Inna’s Reach
Necromancer – Pestilence Master’s Shroud
Witch Doctor – Zunimassa’s Haunt
Wizard – Delsere’s Magnum Opus
Patch Notes
Below you will find the patch notes for the most recent update for Diablo III, Patch 2.6.6. Changes from the PTR have been highlighted in RED.
The buff for Season 18, the Season of the Triune, has been added
Triune's Will: All abilities have a chance when hitting an enemy to spawn a circle that gives a power. Only one circle can be active at a time.
Triune of Love (Power): Players in the circle receive a 100% damage bonus while active
Triune of Determination (Resource Reduction): Players in the circle receive a 50% discount on resources spent while active
Triune of Creation (Cooldown Reduction): While standing in an active circle, any skills currently on cooldown come off of cooldown more quickly
Developer Comment: The last couple of Seasonal buffs have been focused primarily on end-game content. We wanted to try something different this Season with a buff that was more beneficial to players regardless of where they might be in their Season Journey. Triune's Will can come into play as early as level 1 and continue to make an impact on your game experience from the beginning to the end of the Season, and we're looking forward to seeing how players leverage this ever-changing boost throughout their adventures!
Developer Comment: In addition, we received feedback from players during the PTR about colorblind accessibility. We've changed one of the blue-tinted circles to a darker, green earth tone that should stand out a lot more for affected players. We greatly appreciate your feedback!
Developer Note: There are additional specific notes below, but broadly for 2.6.6, we wanted to introduce a handful of new item powers targeted at two audiences: (1) certain classes with long-standing requests for balance/quality of life adjustments and (2) the broader player base for experimenting with Kanai's Cube. This means fewer class-specific new additions, but more additions that everyone has an opportunity to play with. We also experimented with making some of the craftable sets from Haedrig more appealing for fresh level 70's or players looking to maximize their farming runs. We hope to see some interesting new theorycrafting and tactics out of 2.6.6 and can't wait to see what the community does with this new loot!
Updated Item Notes: There are a number of notes below clarifying the intention of certain item functionalities. In a couple cases, such as with Flavor of Time, the item wasn't behaving properly during PTR per our intentions (which has been fixed). For others, we just wanted to provide more clarity about exactly how these items behave.
Flavor of Time
New Legendary Power: Pylon effects last twice as long.
Note: Only wearers of this item gain this effect. This is intended.
The Executioner
New Legendary Power: Attacks will slay enemies with less than (5-10%) health.
Note: This item's power does not work on followers. This is intended.
Stone Gauntlets
New Legendary Power: Getting attacked will slowly turn you to stone... (You gain 50% more armor, but your movement speed is reduced by 15% and attack speed is reduced by 20%. This effect stacks up to 5 times)
PTR Update: This item now displays a buff icon and has a clearer in-game description. Thank you for the feedback!
Note: Immunity to control-impairing effects can work against the reduced attack and movement speed penalties. This is intended.
Echoing Fury
New Legendary Power: Slaying enemies engulfs the wielder into a Frenzy. (Killing enemies increases your attack speed by 15% and movement speed by 5%. This effect stacks up to 5 times)
PTR Update: This item's power now works on kill assists and pet kills. Thank you for the feedback!
Squirt's Necklace
New Legendary Power: While not taking damage, your damage is increased by up to 100% and damage taken is increased by up to 50%.
PTR Update: This item now displays a buff icon. Thank you for the feedback!
Messerschmidt's Reaver
New Legendary Power: Reduce the remaining cooldown of one of your skills by 1 second when you slay an enemy.
PTR Update: This item's power now works on kill assists and pet kills. Thank you for the feedback!
Mortick's Brace
New Legendary Item: Wrath of the Berserker gains the effect of every rune.
Developer's Note: If you played during the Patch 2.2.0 PTR, you'll recognize this as an item that was later removed from the game before it went to live servers. At the time, Mortick's Brace gave too much power for a single item slot. However, the power curve of Diablo III has changed significantly since then and we're comfortable with bringing it back.
Developer's Note: We're not done with Barbarians, either. However, this is a change that required less testing and could be easily added to 2.6.6, so rather than waiting for a larger batch of changes, we saw no reason to hold this one back.
Spite
Note: This item can be crafted from the Blacksmith and is not a normal loot drop
New Legendary Power: Non-cleaving Gargantuans gain the cleave and chilling effects of the Humongoid rune.
Legacy of Dreams
New Legendary Gem:
While you have no set bonuses equipped, every Legendary item you have equipped increases your damage dealt by 3.75% and reduces your damage taken by 2%. (Max level 99)
Rank 25: This bonus is doubled for Ancient items.
Developer's Note: The end game opened up significantly with Season 17's Legacy of Nightmare's buff (and the community was clear about how much these new options were appreciated), but wanted to make this addition a more permanent fixture in a more streamlined way than simply making it baseline. This Legendary Gem should open that path up even further and at more opportunities than just late game Greater Rift pushing.
Crafted Sets
Note: The following sets have been significantly revised from their existing level 70 counterparts. Items crafted prior to 2.6.6 will continue to exist in their old forms but will not be updated after the patch. In addition, after the patch, the old recipes will no longer be available to craft and all players will need to re-acquire these recipes by finding the plans again through Horadric Caches or by killing Odious Collectors.
Sage's Journey
A Belt has been added to this set.
Haedrig the Blacksmith now automatically learns how to forge this set at Rank 12.
Captain Crimson's Trimmings
(2) Set Bonus
Regenerates 6000 Life per Second
Reduces cooldown of all skills by10% 20%.
Now also reduces Resource Costs by 20%
(3) Set Bonus
Set bonuses have been replaced
Damage dealt is increased by your total percentage of Cooldown Reduction
Damage taken is reduced by your total percentage of Resource Cost Reduction
Aughild's Authority
(2) Set Bonus
Set bonuses have been replaced
Reduces damage taken by 15%
Increases damage dealt by 30%
(3) Set Bonus
Reduces damage from elites by 15% 30%
Increases damage against elites by 15% 30%
Cain's Destiny
(2) Set Bonus
Attack Speed increased by 8%
+50% Experience. (5.0% at level 70) (Moved from (3) Set Bonus)
(3) Set Bonus
When a Greater Rift Keystone drops, there is a 25% chance for an extra one to drop.
A: Season 18 begins Friday, August 23 at 5:00 p.m. PDT in North America, 5:00 p.m. CEST in Europe, and 5:00 p.m. KST in Asia. For time zone conversion, see this site.
Q: When do Seasons go live for players on Xbox One, PlayStation 4, and Nintendo Switch?
A: Seasons go live for all console players globally Friday, August 23 at 5:00 p.m. Pacific Time, regardless of which regional version of the game you may have. Please note that Seasonal Leaderboards for Xbox One, PlayStation 4, and Nintendo Switch are still separate by hardware platform.
Q: When will Season 18 end?
A: We are no longer providing anticipated end dates for Seasons. However, we are committed to keeping Seasons roughly three months in length (give or take a few weeks based on development needs) and will continue to provide a minimum of two weeks advance notice for when the Season will be ending.
Q: When are the non-Seasonal Leaderboards being wiped?
A: Non-Seasonal Leaderboards are tied to what we call “Eras,” each of which lasts about 6–12 months. The most recent era began January 8. For more information on Eras, please see this post.
Q: What will happen to older Seasonal and Era records?
A: Starting with Season 10, we removed old personal bests from Season 1. When Season 18 arrives, we will remove old personal bests from Season 9, and so on. We will be doing the same for personal bests from the previous Era when the next one goes live.
Seasonal Leaderboard records are not being cleared and will remain archived both in game and on our website.
Themed Seasons are continuing to evolve as we venture into the future, and we’re quite excited to see where this one leads. Are you looking forward to the Season of the Triune? How do you think you’ll utilize the powers the Triune will bestow upon you? Share your thoughts below and we’ll see you in Season 18!
Patch 2.6.6 og Season of the Triune kan afprøves på PTR
Den nye patch tilføjer nye items, mange nye legendary powers samt ændringer til mange sæt-bonuser.
Patch 2.6.6 kommer til at åbne op for nye builds, da både nye items og nye legendary powers bliver tilføjet.
- PTR er åben fra 25. juli og en uge frem. Både patch og season buff kan afprøves.
- Der er ikke endnu nogen dato for endelig udgivelse af patchen på live servers, ligesom der ikke er nogen dato for start på den nye sæson.
With Patch 2.6.4, we started a new process for testing content both internally and externally that worked well for our production schedule and helped ensure that we received focused, actionable player feedback. We’re going to continue using this process for Patch 2.6.6, with a one-week PTR to test the full extent of Season 18.
We’ve acted on your feedback and we’re introducing new powers across a number of existing Legendaries that previously had none. A brand new, unique Season buff for the Season of the Triune aims to change your moment-to-moment game play right from level one, so what are you waiting for? Jump in and get a taste of what Season 18 has to offer!
Please note that this is a preview for PTR content, which is subject to change.
PTR Details
We’ll be conducting the Patch 2.6.6 PTR over the course of one week,starting Thursday, July 25. During the course of the PTR, there may be periodic maintenances, outages, hotfixes, or minor patches.
There will betwo buffsactive to help you on your PTR journey:increased Legendary drop rateanddouble Blood Shard drops. This should allow everyone to acquire any new items (or supplemental items) that they might need for testing!
Feedbackshould be provided in the PTR Feedback forum, whilebug reports should be provided in the PTR Bug Report forum. Clearly separating these tracks allows our designers and quality assurance testers to home in on the information they need most.
With another new game-impacting Seasonal buff and several beefy boosts to Legendary items, we know it’ll be very tempting to get your hands on as much as you can! To help guide your focus, here are our priorities in terms of what we’d most like to see tested.
Players pushing Greater Rifts as high as possible with the new item changes listed below
Experimentation with the Triune’s Will Seasonal buff, with emphasis on finding bugs
As with our previous PTRs, this testing period will have a short duration. Whether you’re a PTR veteran or newcomer, we thought we’d pass along a few tips to get you started.
Because of the limited duration of this PTR, we ask that participants pick a particular portion of this update to focus on testing.
For example, if you’re primarily a Wizard player, consider what changes impact the Wizard specifically. What you like best, what you think may still need adjustment, and what you’d want to see in the future (even if that may be beyond the scope of this patch) are all good questions to ask yourself.
Prior to the start of PTR, consider stocking up on items like Puzzle Rings and Bovine Bardiches. Having these available after you import your character can make any necessary PTR farming much faster!
Try to break things!Just tell us when you do so we can make sure that the patch launch is as smooth as possible.
When providing feedback, focus less on a solution and more on your experience. How did the changes make you feel? Was there something “off” that you noticed? Did something seem wrong or insufficient? Suggestions are always welcome, but identifying the issues themselves is most important.
The buff for Season 18, the Season of the Triune, has been added
Triune's Will: All abilities have a chance when hitting an enemy to spawn a circle that gives a power. Only one circle can be active at a time.
Power: Players in the circle receive a 100% damage bonus while active
Resource Reduction: Players in the circle receive a 50% discount on resources spent while active
Cooldown Reduction: While standing in an active circle, any skills currently on cooldown come off of cooldown more quickly
Developer Comment:The last couple of Seasonal buffs have been focused primarily on end-game content. We wanted to try something different this Season with a buff that was more beneficial to players regardless of where they might be in their Season Journey. Triune's Will can come into play as early as level 1 and continue to make an impact on your game experience from the beginning to the end of the Season, and we're looking forward to seeing how players leverage this ever-changing boost throughout their adventures!
Developer Note:There are additional specific notes below, but broadly for 2.6.6, we wanted to introduce a handful of new item powers targeted at two audiences: (1) certain classes with long-standing requests for balance/quality of life adjustments and (2) the broader player base for experimenting with Kanai's Cube. This means fewer class-specific new additions, but more additions that everyone has an opportunity to play with. We also experimented with making some of the craftable sets from Haedrig more appealing for fresh level 70's or players looking to maximize their farming runs. We hope to see some interesting new theorycrafting and tactics out of 2.6.6 and can't wait to see what the community does with this new loot!
Flavor of Time
New Legendary Power:Pylon effects last twice as long.
The Executioner
New Legendary Power:Attacks will slay enemies with less than (5-10%) health.
Stone Gauntlets
New Legendary Power:Getting attacked will slowly turn you to stone... (You gain 50% more armor, but your movement speed is reduced by 15% and attack speed is reduced by 20%. This effect stacks up to 5 times)
Echoing Fury
New Legendary Power:Slaying enemies engulfs the wielder into a Frenzy. (Killing enemies increases your attack speed by 15% and movement speed by 5%. This effect stacks up to 5 times)
Squirt's Necklace
New Legendary Power:While not taking damage, your damage is increased by up to 100% and damage taken is increased by up to 50%.
Messerschmidt's Reaver
New Legendary Power:Reduce the remaining cooldown of one of your skills by 1 second when you slay an enemy.
Mortick's Brace
New Legendary Item:Wrath of the Berserker gains the effect of every rune.
Developer's Note:If you played during the Patch 2.2.0 PTR, you'll recognize this as an item that was later removed from the game before it went to live servers. At the time, Mortick's Brace gave too much power for a single item slot. However, the power curve of Diablo III has changedsignificantlysince then and we're comfortable with bringing it back.
Spite
Note:This item can be crafted from the Blacksmith and is not a normal loot drop
New Legendary Power:Non-cleaving Gargantuans gain the cleave and chilling effects of the Humongoid rune.
Legacy of Dreams
New Legendary Gem:
While you have no set bonuses equipped, every Legendary item you have equipped increases your damage dealt by 3.75% and reduces your damage taken by 2%. (Max level 99)
Rank 25: This bonus is doubled for Ancient items.
Developer's Note:The end game opened up significantly with Season 17's Legacy of Nightmare's buff (and the community was clear about how much these new options were appreciated), but wanted to make this addition a more permanent fixture in a more streamlined way than simply making it baseline. This Legendary Gem should open that path up even further and at more opportunities than just late game Greater Rift pushing.
Crafted Sets
Note:The following sets have been significantly revised from their existing level 70 counterparts. Items crafted prior to 2.6.6 will continue to exist in their old forms but willnotbe updated after the patch. In addition, after the patch, the old recipes will no longer be available to craft and all players will need to re-acquire these recipes by finding the plans again through Horadric Caches or by killing Odious Collectors.
Sage's Journey
A Belt has been added to this set.
Haedrig the Blacksmith now automatically learns how to forge this set at Rank 12.
Captain Crimson's Trimmings
(2) Set Bonus
Regenerates 6000 Life per Second
Reduces cooldown of all skills by10%20%.
Now also reduces Resource Costs by 20%
(3) Set Bonus
Set bonuses have been replaced
Damage dealt is increased by your total percentage of Cooldown Reduction
Damage taken is reduced by your total percentage of Resource Cost Reduction
Aughild's Authority
(2) Set Bonus
Set bonuses have been replaced
Reduces damage taken by 15%
Increases damage dealt by 30%
(3) Set Bonus
Reduces damage from elites by15%30%
Increases damage against elites by1530%
Cain's Destiny
(2) Set Bonus
Attack Speed increased by 8%
+50% Experience. (5.0% at level 70) (Moved from (3) Set Bonus)
(3) Set Bonus
When a Greater Rift Keystone drops, there is a 25% chance for an extra one to drop.
Step 2:Navigate to the Diablo III tab on the left-hand menu.
Step 3:On the Diablo III screen, there is a drop-down menu right above the "Play" button (note that this may say "Install" if you do not have Diablo III currently installed). Select "PTR: Diablo III" from this drop-down menu before proceeding.
Step 4:Click Install to begin the installation process.
Your PTR account will be created automatically if you do not already have one. The PTR is available in all supported languages, and accounts from all regions are eligible to participate. For additional assistance with installing and launching the PTR,click here.
Patch 2.6.5 er live - Season of Nightmares (17) starter 17/5
Den nye patch kan hentes nu, mens season 17 starter fredag 17/5
Med patch 2.6.5 er der blevet tilføjet QoL-ændringer og udvalgte legendaries har modtaget lidt tilpasninger. Netop legendaries (nærmere bestemt ancient legendaries) bliver centrale i den komme season 17, Season of Nightmares, hvor bonusen fra Legacy of Nightmares-ringene per standard er aktiveret for hele sæsonen, på lignende måde som Ring of Royal Grandeur-bonusen var aktiveret hele sæson 16, uden ringen var påkrævet.
God spillelyst til alle D3X'ere!
An update to Diablo III patch 2.6.5 is now live in Europe for PC / Mac! Check out the full patch notes below to learn about all the latest changes.
Important: Please note that you will not be prompted to download the patch until it is live in your home region.
Last updated May 14 @ 10:00 a.m. PDT. 
PATCH 2.6.5
Visit our Bug Report forum for a list of known issues. If you are experiencing technical issues with the patching process, connecting to Blizzard Services after installing the patch, or errors while playing a newly-patched game, please visit our support site or post in the Technical Support forum for assistance.
The cap for earning additional stash tabs through the Season Journey has been raised from 4 to 5 (PC Only)
Search functionality has been added to Stash (PC Only)
All Crafters now have an Expand/Collapse All button for recipes (PC Only)
Most Bounty indicators are now displayed immediately after entering the Bounty area
Death’s Breath now drop in Horadric Caches
Developer Comment: With 2.6.5, we’re aiming to address some of the longest standing and most desired quality of life features the community has brought to us. We’ve hit a little bit of everything, from adding additional Torment levels, making Ancient/Primal Puzzle Rings feel rewarding, and adding some Stash space improvements. Other changes were made to help smooth out overall gameplay, such as making Bounties feel like less of a chore and more rewarding and reworking a few of our notification screens.
In addition, we encountered a lot of technical issues with increasing overall stash space for players. Unfortunately, as these issues caused significant degredation of the overall gameplay experience, we ultimately had to take a step back on this quality of life improvement and table it for now.
The Season Journey Journal now displays all chapters, regardless of current progression
There is a new reward for completing the entirety of the Season Journey (Guardian)
For Season 17, the Galactic Wings are available
Added the buff for Season 17
Player’s damage dealt is increased by 750% and damage taken is reduced by 4% for every Ancient Item they have equipped while having no Set Bonuses Active
Developer’s Comment: The Season of Grandeur was by far our most popular Themed Season yet. In the wake of having a free Ring of Royal Grandeur active, we saw a lot of requests to try the same thing with the Legacy of Nightmares set power. We had been toying with the same idea internally, and the community request really nudged us over the edge of giving it a go!
Every second while in Archon form you expel a Wave of Destruction, dealing1000% 4000% weapon damage to enemies within 30 yards. Every time you hit with an attack while not in Archon form, 1000% 4000% weapon damage is added to the Wave of Destruction, stacking up to 20 times
Wave of Destruction damage now scales with attack speed
Bone Armor also activates a swirling tornado of bone, damaging nearby enemies for 1000% weapon damage and increasing the damage they take from the Necromancer by 3750% 10000%
Rapid Fire deals 60-75% 75-100% increased damage for every half second that you channel. Stacks up to 4 30 times.
The stacks gained from Wojahnni Assaulter now also stack much more quickly
Developer’s Comment: With Patch 2.6.4, we focused on making a lot of changes to different class sets to open up build diversity and level out the comparable power between classes. With 2.6.5, we’re continuing that trend through adjustments to (mostly) Legendary powers we feel have a very strong, fun fantasy, but needed some damage bumps.
Fixed and issue where Xbox One/PS4 Voice Chat within public games was failing to work (Xbox One and PS4 Only)
Fixed an issue where The Immortal King’s Set Dungeon objective numbers were incorrect
Fixed an issue where Greater Rift 70 first-time completion Primal drops were occurring for players even if they did not succeed at the 15-minute completion time
Fixed an issue where Bounties that required interacting with an object would not update the next objective immediately after completing one
Fixed an issue where a second Puzzle Ring tab would be shown in the Kanai’s Cube UI when a Puzzle Ring was equipped (Console Only)
Fixed an issue where Keywarden icons would not show up on the map in Torment level games (Switch Only)
Fixed an issue where some subtitles in the Taiwan localization would exceed the screen limit (Switch only)
Fixed an issue where the mouse cursor may be hidden when launching the client (Mac only)
Nyeste patch er blevet udgivet, og fredag starter nyeste season.
Patch 2.6.4 har tidligere været til test på, og er nu blevet udgivet. Se endelige patch notes nedenfor. Vi minder om, at season 16 starter i morgen, fredag 18/1.
Last updated January 15 @ 10:00 a.m. PST.
An update to Diablo III patch 2.6.4 is now live in the Americas for PC / Mac! Check out the full patch notes below to learn about all the latest changes.
Important: Please note that you will not be prompted to download the patch until it is live in your home region. If you are logging in from a European or Asian client, you will need to wait for this patch to release in that region before it can be installed. Additionally, if your home region is in the Americas, you will be unable to log into Europe or Asia using Global Play after the update is live until those regions have also patched.
PATCH 2.6.4 - v2.6.4.54724
Visit our Bug Report forum for a list of known issues. If you are experiencing technical issues with the patching process, connecting to Blizzard Services after installing the patch, or errors while playing a newly-patched game, please visit our support site or post in the Technical Support forum for assistance.
For this patch, we wanted to include a few frequently requested Quality of Life changes and focused on better celebrating and indicating Primal Legendary drops.
Five (5) additional Armory tabs have been added for all characters, bringing the total to 10
Legendary Potions are no longer stored in player inventory and can be accessed or changed by right-clicking on the potion icon in the action bar
Greater Rift Keystones are now stored in the Materials tab
Any existing Greater Rift Keystones in both inventory and stash have been automatically moved
Primal Legendaries are now marked by a red beam when they drop
Primal Legendaries on the ground are now indicated by a red pentagram icon on the mini-map
Primal Legendaries now have a red border and updated background on their icons
The gameplay of micro-managing Paragon points during the course of a Greater Rift doesn't feel like especially engaging gameplay, nor was it consistent with the other existing rules of entering a Greater Rift. In addition, the below change to matchmaking is to make it much easier for all players to find groups for Greater Rifts, as the previous window (only between Greater Rifts) is typically very small.
Paragon points can no longer be swapped while a Greater Rift is open
Players can now be matched into public games where a Greater Rift is open
Players who join in this manner will not be able to enter the active Rift, and players inside the Rift will be able to continue with no additional difficulty scaling until the run has been completed
We are taking another tuning pass across all class sets to improve class and set diversity at higher level Greater Rifts. Some of these values have been adjusted per our observations as well as player feedback during the 2.6.4 PTR. Thanks for testing!