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6196
Diablo 3: Reaper of Souls / FEED: Deadly Strike/Critical Strike
« Dato: August 24, 2010, 08:00:27 am »
Deadly Strike/Critical Strike
      


  We have Critical Strikes. When you crit it does 50% more damage. Your chance to crit and increase above the 50% are both variable with skills, items, etc.  
      

http://www.blizzblues.com/us/deadly-strikecritical-strike-26560848412.html
      

6197
Diablo 3: Reaper of Souls / FEED: 5 Artisans?
« Dato: August 24, 2010, 02:04:22 am »
5 Artisans?
      


  Blizzard does spoil quite a lot.lol?Yes that was the final stage of the blacksmith, although pretty much final nothing in the video had final lighting or effects so it'll all look even more awesomer.  
      

http://www.blizzblues.com/us/5-artisans-26560768243.html
      

6198
Diablo 3: Reaper of Souls / FEED: 5 Artisans?
« Dato: August 23, 2010, 08:00:48 pm »
5 Artisans?
      


  There are three artisans total. It's likely that the confusion came from each artisan having five upgrade 'levels'.  
      

http://www.blizzblues.com/us/5-artisans-26560768243.html
      

6199
Diablo 3: Reaper of Souls / FEED: Please dont exclude Gambling
« Dato: August 21, 2010, 08:02:30 am »
Please dont exclude Gambling
      


  I can see there being a possibility for some high end crafting recipes to have fewer or no fixed attributes, which in the latter case would be gambling, essentially. But better.As far as a system dedicated to gambling, there are no current plans, but as I just said gambling could be pulled off a whole lot better through the crafting system direct..
      

http://www.blizzblues.com/us/please-dont-exclude-gambling-26560536896.html
      

6200
Diablo 3: Reaper of Souls / FEED: Low res models
« Dato: August 21, 2010, 08:02:30 am »
Low res models
      


  The only reason I am bringing up WoW is because it's a Blizz game and I see that inconsistency. Sylvanas has an AMAZING detailed model and textures but it doesn't disallow masses of people of playing the game on low end machines.That's because it's one character that exists once in the entire game. You're only going to see one of her, a..
      

http://www.blizzblues.com/us/low-res-models-26560767137.html
      

6201
Diablo 3: Reaper of Souls / FEED: Adding Sockets - Random or Static?
« Dato: August 21, 2010, 08:02:30 am »
Adding Sockets - Random or Static?
      


  How do items that take up 2 slots in the inventory have more than 2 sockets?Requiring you to equip the item to gem?Also, will they all looks visually appealing like for the Shield example, or will they just be stuck to the center.The shield one was stuck to the center.  
      

http://www.blizzblues.com/us/adding-sockets-random-or-static-26560497099.html
      

6202
Diablo 3: Reaper of Souls / FEED: Clothing Dyes
« Dato: August 21, 2010, 02:02:27 am »
Clothing Dyes
      


  Are these dyes single colors only?They're technically a two color gradient, which allows us to achieve a more natural looking coloration, but for the sake of simplicity, yes they're presented as a single color.I think the idea of having dies apply effects in different ways is awesome, but don't forget there are plenty of other things go..
      

http://www.blizzblues.com/us/clothing-dyes-26560496560.html
      

6203
Diablo 3: Reaper of Souls / FEED: They announced it!
« Dato: August 21, 2010, 02:02:27 am »
They announced it!
      


  Could you provide any clarification on the extent of information provided and how accessible it is to friends on facebook? Do we have the option to toggle updates off?Ok.The only current Facebook integration feature available for any of our titles is the ability for StarCraft II to look at your Facebook friends list and allow you to qui..
      

http://www.blizzblues.com/us/they-announced-it-26560536992.html
      

6204
Diablo 3: Reaper of Souls / FEED: Low res models
« Dato: August 21, 2010, 02:02:27 am »
Low res models
      


  Blunt answer incoming, only because this has been addressed a whole lot.There's no reason to pump up poly counts and texture res for a model you're going to see from a fixed camera 30 feet up in the sky. At that distance the detail is lost, and so essentially we'd be building a model so it looks pretty on the website.Which might actually be cool ..
      

http://www.blizzblues.com/us/low-res-models-26560767137.html
      

6205
Diablo 3: Reaper of Souls / FEED: Who is the writer?
« Dato: August 21, 2010, 02:02:27 am »
Who is the writer?
      


  Zomg 5th class confirmed?!http://us.blizzard.com/diablo3/characters/archivist.xml  
      

http://www.blizzblues.com/us/who-is-the-writer-26560566434.html
      

6206
Diablo 3: Reaper of Souls / FEED: Clothing Dyes
« Dato: August 20, 2010, 08:02:44 am »
Clothing Dyes
      


  JAY! What the heck, man!?Alright so we've announced dyes. Cool. Dyes are cool.  
      

http://www.blizzblues.com/us/clothing-dyes-26560496560.html
      

6207
Diablo 3: Reaper of Souls / FEED: A few musings about the new Video
« Dato: August 19, 2010, 02:03:08 am »
A few musings about the new Video
      


  Will the Monk be given the chance to dual wield fist weapons?Of course.  
      

http://www.blizzblues.com/us/a-few-musings-about-the-new-video-26560766001.html
      

6208
Diablo 3: Reaper of Souls / FEED: Megazombies
« Dato: August 19, 2010, 02:03:08 am »
Megazombies
      


  Those are current health globes.Did I say something somewhere saying something about them changing beyond this look? Maybe I confused myself.  
      

http://www.blizzblues.com/us/megazombies-26560836030.html
      

6209
Diablo 3: Reaper of Souls / FEED: Upon Closer Inspection
« Dato: August 19, 2010, 02:03:08 am »
Upon Closer Inspection
      


  I assume the following depicts the result of the infamous bloody-skeleton-knocked-out-of-body-effect when scoring a particularly critically critical?http://img227.imageshack.us/img227/8874/qwertyy.pngheh, yeah.  
      

http://www.blizzblues.com/us/upon-closer-inspection-26560495937.html
      

6210
Diablo 3: Reaper of Souls / FEED: Salvaging kinda ruins trading.
« Dato: August 19, 2010, 02:03:08 am »
Salvaging kinda ruins trading.
      


  I think there are too many unanswered questions about the trading game to really know how it will be affected by salvaging.You're right though, as people get higher and higher level, the bar they set for items they feel are worth trading will raise. But that's a natural inflation associated with character level. It isn't an effect of salvaging, s..
      

http://www.blizzblues.com/us/salvaging-kinda-ruins-trading-26560866094.html
      

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