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7291
Diablo 3: Reaper of Souls / FEED: Items giving character abilities
« Dato: Juni 23, 2010, 02:05:24 am »
Items giving character abilities
      


  The only reason these were implemented was to change things up, and add more playability to the already stagnant system that D2 had going.That being said the only reason it was stagnant was because the game was what 6 years old at the time?3 1/2?Still, that's quite a long time in game-years. I mean, it *IS* an exciting feature. Build it..
      

http://www.blizzblues.com/us/items-giving-character-abilities-25552425019.html
      

7292
Diablo 3: Reaper of Souls / FEED: Core Issues
« Dato: Juni 19, 2010, 08:01:42 am »
Core Issues
      


  I don't like that type of music, but my wife dragged me to one of their concerts in chicago and it was actually pretty good. They put on a good show.I'm not specifically a fan of them, but yeah, they put on a great show. Try Sound of Animals Fighting. Experimental Circa Survive + RX Bandits mashup. Their last album specifically = great...
      

http://www.blizzblues.com/us/core-issues-25481988195.html
      

7293
Diablo 3: Reaper of Souls / FEED: Core Issues
« Dato: Juni 19, 2010, 02:12:28 am »
Core Issues
      


  Will how skill caps are raised (above the initial cap of 5) be talked about at BlizzCon?Did we not already talk about that? Think we did. Like the cap raises another five every difficulty level? So when you reach hell difficulty the caps would be at 15? No? Did we not say that at the last BlizzCon? Think we did.So is it basica..
      

http://www.blizzblues.com/us/core-issues-25481988195.html
      

7294
Velkommen til D3X / Velkommen til Pecenetra!
« Dato: Juni 19, 2010, 01:17:36 am »
Vi har fået et nyt medlem!
Velkommen til Pecenetra!

7295
Diablo 3: Reaper of Souls / FEED: Core Issues
« Dato: Juni 18, 2010, 02:02:19 am »
Core Issues
      


  Have there been any updates in regards to health, mana and it's cousins...Ie. FuryFury is going through some further iteration. The orb system wasn't really working out like we had hoped and was creating some roadblocks. The other resource systems, nothing really to share. The wizard instability is reworked as well. More about all those..
      

http://www.blizzblues.com/us/core-issues-25481988195.html
      

7296
Thursday Questions don't kiss and tell
      


  1. What will you be having for lunch today?Something vegetarian from our cafeteria.2. In the spirit of the new ad - who's your favorite Mortal Kombat character?Scorpion? I don't know. I'm not really into fighting games, personally.3. What's your job title?Associate Community Manager4. How far is your commut..
      

http://www.blizzblues.com/us/thursday-questions-dont-kiss-and-tell-25170444934.html
      

7297
Diablo 3: Reaper of Souls / FEED: Asking the right questions?
« Dato: Juni 17, 2010, 08:00:18 am »
Asking the right questions?
      


  This makes me wonder just how much info you have you can give out on the Diablo3 forum and Starcraft Forum but nobody has asked the right questions. . . . Why cant you just post it? Maybe a lot? Probably not.Because then I'd be creating announcements instead of holding open discussions of uncertain in-progress features. Quite different...
      

http://www.blizzblues.com/us/asking-the-right-questions-25399622870.html
      

7298
Damage Output of Destroyable Environment
      


  Only specific interactive objects will actually damage enemies. The falling wall, detachable chandeliers (AND MORE!). They're specific 'trap' items that you can lure enemies toward and then spring on them. The little bits of physics objects that bust apart from destructables don't cause damage. You're in charge of doing damage - not seeing how mu..
      

http://www.blizzblues.com/us/damage-output-of-destroyable-environment-25170445195.html
      

7299
Diablo 3: Reaper of Souls / FEED: Hey Blizzard, Let's cut a deal!
« Dato: Juni 11, 2010, 08:01:22 am »
Hey Blizzard, Let's cut a deal!
      


  You had me at golden and delicious.  
      

http://www.blizzblues.com/us/hey-blizzard-lets-cut-a-deal-25399919738.html
      

7300
Diablo 3: Reaper of Souls / FEED: Will Diablo 3 have achievements?
« Dato: Juni 11, 2010, 08:01:21 am »
Will Diablo 3 have achievements?
      


  Achievements are a feature of the Battle.net platform, sooooo...I unno?  
      

http://www.blizzblues.com/us/will-diablo-3-have-achievements-25172125284.html
      

7301
Wizard may be overpowered at release.
      


  Clearly the monk will be the most overpowered. It's clear.  
      

http://www.blizzblues.com/us/wizard-may-be-overpowered-at-release-25172045223.html
      

7302
Thursday Questions make Diablo angry!
      


  1. What will you be having for lunch today?Something vegetarian from our cafeteria.2. In the spirit of the new ad - who's your favorite Mortal Kombat character?Scorpion? I don't know. I'm not really into fighting games, personally.3. What's your job title?Associate Community Manager4. How far is your commut..
      

http://www.blizzblues.com/us/thursday-questions-make-diablo-angry-25170444934.html
      

7303
Diablo 3 needs a new combat mechanic
      


  No, I don't mean a gimmick or a guy with a wrench who changes your oil.While the new classes and graphics engine look phenominal, Diablo 3 still seems to be missing something. Something that the other ARPG games DON'T have.For example: The ex-Diablo devs who created another ARPG, Torchlight, added a pet which all classes have. It carries inventor..
      

http://www.blizzblues.com/us/diablo-3-needs-a-new-combat-mechanic-25171933926.html
      

7304
Diablo 3 needs a new combat mechanic
      


  Regardless of any arguments on specifics of how long it should take, or a burden to your mental capacity, it's one of the few ways that gold can be drawn out in a nice steady stream and isn't specific to any features or choice. It's a constant deflation technique that counts on nothing more than someone playing the game (ie fighting monsters).It'..
      

http://www.blizzblues.com/us/diablo-3-needs-a-new-combat-mechanic-25170843916.html
      

7305
Diablo 3: Reaper of Souls / FEED: Durability?
« Dato: Juni 10, 2010, 02:00:34 am »
Durability?
      


  Regardless of any arguments on specifics of how long it should take, or a burden to your mental capacity, it's one of the few ways that gold can be drawn out in a nice steady stream and isn't specific to any features or choice. It's a constant deflation technique that counts on nothing more than someone playing the game (ie fighting monsters).It'..
      

http://www.blizzblues.com/us/durability-25170843916.html
      

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