Diablo 3: Reaper of Souls > Diablo 3: Reaper of Souls
Ændringer på vej til Greater Rifts
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Camelo:
Ændringer på vej til Greater Rifts
Nye forhold vedrørende Urshi, Greater Rift Guardians, Legendary Gems mm.
Ovenpå feedback fra spillerne på 2.1 Patch Test Realm, har Blizzard et nyt PTR build klar til os inden længe, hvor der vil være signifikante ændringer til måden, Greater Rifts fungerer på.
There has been a ton of great feedback coming our way about Greater Rifts and your experiences with them. So let me take a moment to just say thank you! It's been super helpful to us and confirmed a lot of suspicions our development team has had regarding their current reward structure. Plenty of changes are coming in the next PTR patch that reflect these concerns.
Urshi will no longer only spawn when a Greater Rift is failed; instead, she will spawn at the end of every Greater Rift level. You'll be able to choose whether you wish to upgrade your gem or, assuming that you completed that Rift within the time limit, move on to the next level.
The Rift Guardian will spawn at the 15 minute mark regardless of whether your bar has reached full progress. This should eliminate "the slog" at higher Greater Rifts where you fail, but have the rest of the level to go before you get your rewards.
The pacing for upgrading your Legendary Gems is being significantly revised.
Legendary gem upgrades are now more likely to receive multiple ranks per upgrade attempt at higher Greater Rift tiers, to a maximum of 4 ranks at a time.
This is in addition to the higher chance to upgrade gained at each additional Greater Rift tier.
To compensate for this change, individual ranks are less powerful. The rate of power accrual will roughly be the same, you'll just experience it more frequently!
These are some pretty significant changes to the Greater Rift reward scheme and they should vastly improve your experience when completing and conquering higher Greater Rift tiers. Be sure to let us know what you think once these changes are on our PTR!>> Kilde
Pecenetra:
Lyder rimeligt, forstår dog stadig ikke helt om man dermed kan opgredere efter hver GR, eller om det så udelukker fremskridt. Men umiddelbart virker det som om man kan begge dele.
Men at guardian kommer uanset hvad efter 15 minutter virker som det mest positive, det andet var lidt tamt :)
GreatOne:
Og nu skal man ramme level 200 før man får adgang til en gems special power!
Nevalistis skriver...
Good questions! The quick answer is no, the secondary ability no longer unlocks at level 50 - it now unlocks at 200. The reward scaling and rank power of Legendary gems has been completely revamped, and we're still working on additional tuning. You’ll see our first iteration in the next PTR patch. It roughly works out to the same amount of power gained over time, but you'll have fewer "no rank up" droughts. Hope that makes sense.
hele svaret er her : http://us.battle.net/d3/en/forum/topic/13595189902?page=4#67
Lars:
Okay, nu kommer jeg så igen som d3x korrespodent på PTR og nøj hvor kan jeg ikke beskrive hvor glad jeg er for den ændring, med min Condemn Crusader på season, som rykke af sted på difficulty ~30, er det godt nok trælst at hvis man får en key til højere end hvad man kan klare, så skal slæbe sig igennem et difficulty som man ikke kan klare og så bruge op mod 25 minutter på at klare en rift, i stedet for at rift guardian så spawner når tiden udløber, eller hvis man klare en rift for hurtigt og det er det sværeste man kan klare, at man så kan vælge at upgrade sin gem, i stedet for at få en key til højere difficulty og så spilde 20 minutter på at klare den. For blot at få en chance for at upgrade sine gems.
Og som det er lige pt. så er rewarded for at lave tier 35+ intet i forholde til hvor svært det er. Det kræver utrolig god koordination og gear for at man kan fælge med timeren. Men når chancen for antal mulig rank stigelser på sine gems, ryger op for jo højere tier, så bliver det en lidt anden sag.
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