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Diablo III Beta Patch 13 – v.0.7.0.8610Released 2/18/2012A number of significant changes have been made to the character skill and rune systems, as well as to the gold and currency-based auction houses. To learn more about these changes and why they were made, please read the Skill and Rune Changes blog written by Jay Wilson and the Beta Auction House Changes Incoming forum post.GeneralAll characters have been wiped. Please note that this wipe will also affect gold, achievements, items, followers, and artisans.Intelligence now grants 0.1 per point to resistances, and will no longer award any bonus to healing from health globesWhen dual-wielding, certain skills will now always use your main-hand weapon to determine damageFor example, Cyclone Strike will use your main-hand weapon damage even if your off-hand weapon is set to swing nextAn option to permanently enable Advanced Tooltips has been added to the Gameplay OptionsAuction HouseThe gold auction house is once again available for testingThe listing fee for all auctions has been removedThe transaction fee for auctions in the currency-based auction house has been increased to 1.25 Beta BucksThe minimum listing price for an item in the currency-based auction house has been increased to 1.50 Beta BucksPlayers may now only have 10 active auctions per auction houseTooltips have been added which will allow players to compare items on the auction house to the items they're currently wearingBattle.netPublic chat is now available to testCross-game support has been added! You can now chat with Real ID friends playing the World of Warcraft PTR or StarCraft II PTR, as well as view their in-game status.SkillsThe levels at which both active and passive skills unlock have been adjusted for all classesSkill runes are now available for testingThe first skill rune will unlock for all characters at level 6, and players can unlock additional runes as they level upIn total, players will be able to gain access to 5 skill runes for each skill by level 60Character skills have been broken down into categories, and each category has been assigned to a specific mouse button or action bar slot in the skill UIThe following categories will be shared by all classes:Primary Attack"Primary Attack" applies to skills that typically generate resources and can be used frequentlyBy default, Primary Attack is assigned to the first mouse buttonSecondary Attack"Secondary Attack" applies to more powerful skills that are commonly limited by a cooldown or resource costBy default, Secondary Attack is assigned to the second mouse buttonDefensive"Defensive" applies to skills which can be used to escape or control the flow of combatBy default, Defensive is assigned to the first action bar quick slotEach class will also have three additional categories which are unique. By default, these categories will be assigned to the second, third, and fourth quick slots in the main action bar.Elective Mode: For players who wish to explore character builds which cannot be accomplished with the provided categories, an “Elective Mode” has been provided. When activated, Elective Mode will allow you to place any skill in any skill category slot, as freely as you could before.To enable Elective Mode, simply check the corresponding box located in the Gameplay Options menu.The cooldown on swapping skills has been decreased from 30 seconds to 15 secondsClassesBarbarianActive SkillsBashWeapon damage increased from 145% to 150%CleaveWeapon damage increased from 115% to 120%FrenzyWeapon damage increased from 100% to 110%Ground StompBase skill no longer deals weapon damageStun duration increased from 3 seconds to 4 secondsHammer of the AncientsWeapon damage increased from 180% to 200%Leap AttackWeapon damage increased from 100% to 125%Threatening ShoutDamage reduction decreased from 50% to 25%Passive SkillsWeapons MasterSwords/Daggers: Damage bonus increased from 10% to 15%Maces/Axes: Chance to critically hit increased from 5% to 10%Polearms/Spears: No changeMighty Weapons: Fury generated per hit increased from 1 to 3Demon HunterActive SkillsBola ShotWeapon damage to main target increased from 100% to 130%Weapon damage to other targets in range increased from 75% to 110%CaltropsMovement speed reduction decreased from 65% to 60%ChakramWeapon damage increased from 135% to 150%Entangling ShotHatred generation decreased from 4 to 3Evasive FireWeapon damage increased from 115% to 125%Pathing has been improved when performing a backflipHungering ArrowWeapon damage increased from 85% to 115%ImpaleWeapon damage decreased from 275% to 250%VaultPathing has been improvedPassive SkillsSteady AimDamage bonus when no enemies are within 10 yards increased from 10% to 20%VengeanceMaximum Hatred bonus decreased from 50 to 25When healed by a health globe, Hatred gain increased from 10 to 20 and Discipline gain increased from 1 to 2MonkActive SkillsBreath of HeavenSpirit cost reduced from 50 to 25Heal amount increasedNow has a 15 second cooldownDashing StrikeWeapon damage decreased from 160% to 80%Pathing has been improvedExploding PalmWeapon damage from bleed effect decreased from 65% to 60%Lashing Tail KickWeapon damage decreased from 225% to 200%Mantra of EvasionChance to dodge bonus decreased from 25% to 15%Secondary bonus to dodge attacks, in effect for the first 3 seconds after activation, also decreased from 25% to 15%Passive SkillsGuardian's PathWhen dual-wielding, chance to dodge bonus increased from 10% to 15%While using a two-handed weapon, Spirit regeneration bonus increased from 20% to 25%ResolveEnemy damage reduction decreased from 30% to 25%Witch DoctorGeneralWitch Doctor mana has received a tuning passActive SkillsCorpse SpidersWeapon damage per swing decreased from 38% to 25% per spiderFirebombWeapon damage decreased from 155% to 100%Grasp of the DeadMovement speed reduction increased from 50% to 60%HauntDuration of Haunt no longer scales per levelNow deals 350% weapon damage over 15 secondsHexDamage bonus to hexed enemy decreased from 20% to 12%Plague of ToadsWeapon damage decreased from 150% to 130% per toadSummon Zombie DogsWeapon damage per hit decreased from 15% to 9% per dogPassive SkillsSpiritual AttunementMana regeneration decreased from 2% to 1% of maximum Mana per secondWizardGeneralArcane Power regeneration has been lowered from 12.5 per second to 10 per secondActive SkillsArcane OrbWeapon damage increased from 225% to 250%Diamond SkinMaximum absorption amount decreasedFrost NovaNo longer deals weapon damageRay of FrostWeapon damage increased from 155% to 200%Movement speed reduction decreased from 40% to 30%Attack speed reduction decreased from 30% to 20%Duration of slow and attack speed reduction decreased from 5 seconds to 3 secondsShock PulseWeapon damage increased from 90% to 105%Wave of ForceWeapon damage decreased from 250% to 220%Movement speed reduction increased from 50% to 60%Passive SkillsGlass CannonDamage bonus reduced from 20% to 15%CraftingThe cost to level the Blacksmith has been reduced by 50%The gold and reagent cost of Blacksmithing recipes has received a tuning passThe following affixes now have a chance to appear twice when crafting an item:Min damageMax damageAll Elemental damage typesFollowersTemplarSkillsHealHeal amount increasedLoyaltyHealing per second increasedItemsGeneralPassive Spirit regeneration granted by the Spirit Regeneration item affix has been increasedQuivers will now grant +damageNew item affixes have been added!Chance on hit to:FearStunFreezeImmobilizeChillBlindSlowKnockbackVendorsVendors will now change their inventories more often throughout the game, and will have access to wider variety of item affixesThe chance for a white item to appear in a vendor's stock has been reduced from 30% to 10%The vendor value of all items has been reducedMonstersThe health and damage of all monster in the game have been adjustedThe amount of gold dropped by monsters has been increasedBug FixesFor a full list of documented game and service bugs, please review the Known Issues sticky located in the Beta Bug Report forum.Achievements should now awarded properly once their objectives are metAccounts that were locked by error messages (such as ERROR_395002) should now be unlockedPlayers should now be able to buy gold using their Beta Bucks
Lige præcis. En del ændringer her. Bliver spændende at teste skill rune ved level 6.
ItemsGeneralNew item affixes have been added!Chance on hit to:FearStunFreezeImmobilizeChillBlindSlowKnockback
CitérItemsGeneralNew item affixes have been added!Chance on hit to:FearStunFreezeImmobilizeChillBlindSlowKnockbackDe var der også i patch 10... Jeg gik og legede med Fear og Blind - chancen for dem var bare så lav og jag fandt dem kun på store våben så de fleste døde efter et slag...
Jeg så dem ikke lige.. jeg var lidt nysgerrig efter at se hvordan de så ud når de fik det over sig, og så ville jeg snuppe et screenshot.. Men skete aldrig, der var 0,5-1,2% chance for det kun så dælme ikke lige til...