D3X Øvrige > Afsluttede
BETAKONKURRENCE #8 - Design din egen expansion-karakter
Camelo:
Ikke engang to sider med bud endnu. Kom så, gutter. Det er let at vinde en betakey her tilsyneladende.
Kingz:
Mr. Music
Equipped with instruments, the music man is ready to rule the world with his music. Mr. Music can play terrifying pieces of music to harm his enemies, but he can also help his friends in battle with beautiful music.
Mr Music strong points:
- His relaxing music can make his allies relax and buff them up
- Have various ways to take control over an enemies mind
Mr. Music weak points:
- Wears cloth armor
- The Music man does less damage than his allies
Passive skills:
Play the violin: Constantly plays on a violin, increases health regeneration by 1%.
Instruments: Mr. Music can wear all instruments at once. Increases the time he can play music by 10% but decreases his attack speed by 10%
Active skills:
The opera singer: Mr. Music increases his voice by 300% and begins to sing an opera. In addition enemies are terrified until the duration of the ophera (2 hrs at max)
T
he Hansi Hinterseer song: Mr. Music uses his musical powers to perform a Hansi Hinterseer song. All enemies within 20 yards range is instantly killed.
Out of testosterone: Mr. Music will play a random Justin Bieber song, instantly fills up the enemies with estrogen. This wil reduce strenght and intelligence by 40%
I am Mozart: Mr. Music takes on his violin and begins to play beautiful music. Gives full mana and fill allies up with harmony and joy and heals them for 5% each second for 1 min. 3 sec cooldown.
The mad music man: Mr. Music takes his flute and violin and in rage he slams his enemies for 2-300 dmg pr. sec.
The Mozart effect: Mr. Music begins to play beautiful music. This will increase intellect and vitality by 20%. Consectration is increased and Mr. Music and his allies will attack 10% faster.
"They tried me make go to Rehab, but I said no, no no":Walks into the 20th century and calls forth Amy Winehouse for her grave. She will then drink your enemies drunk and get you high. also increases your damage while high by 25%
"I remember when, I remember when I lost my mind": Plays a stressfull piece of music makes the enemies lose their minds and commit suicide.
"What is love?! Baby dont hurt me, no more": Plays a love song for your enemies - makes them i in love with you. While under the infatuation, your new lover will do everything you order them to do. Can have a max of 3 lovers at once.
Cast the dices: Mr. Music takes up his glass of dices and begins to play with his enemies: If he loses, he will play a piece of Mozart and buff up the enemies, if he wins he will sing a Hansi Hintersser song, and instantly kill all enemies in a 20 range radius.
Cry me a river: Upon defeat of an enemy, Mr. Music takes on his violin and begins to play a humiliating piece of music. The player will instantly be connected to diablo 3 forums where he will whine until he rerolls.
Han skulle se sådan her ud. Beklager at mine kunsteriske ever kke rakte til mere :-p
Angstskrig:
Den er sq fin nok - ideen med en bard eller troubadur er genial. :)
Nomis:
Mit Bud: ;D
Weber:
The Torture and Depressed Santa Claus
Forord.
The Torture and Depressed Santa Claus er meget bekymret over diablo 3 snarlige udgivelse. Santa er bange for at han vil blive glemt af alle drenge børn rundt om i verden og blive overset til fordel for Diablo!
Så Santa har tryllet lidt og udgiver sig for at være en ny champion i den kommen patch.
Santa er ude på hævn og har derfor kun et klart mål! At nedkæmpe Diablo!
Abbillitys
Passive
The Reindeer surprise: Santas rensdyr angriber målet en gang vær gang santa har ramt det tre gange. Rensdyrene skader 50 af santas normal attack.
Aktive
Magic drink: Santa drikker af sin magiske kop og healer 40% af maksimum livet. En cooldown på 22 sec og effekten virker i 10 sec.
Positive mood: Santa kommer i tanke om det liv han engang havde, og overbeviser endnu en gang selv om at dette er den rigtige ting at gøre! Santas nye livsglæde er skyld i at hans movement speed og normal attack damage stiger med 55%. En cooldown på 35 sec og effekten virker i 14 sec.
Jumping in the air but forget the gravity: Santas kampvægt på 135 kg gør ham I stand til at ramme målet og skade det 120 true damage. ”120*Normal damage* (lvl/2) ” En cooldown på 45 sec
Flere detaljer omkring The Torture and Depressed Santa Claus i næste PATCH!
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