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Regarding duelwielding, how will attack speed be damage be calculated? (formula?) Is it a simple Att.sp. of weapon 1 + Att.sp. of weapon 2 divided by 2, or is it more complex than that? Same question for calculation of damage in duelwielding.
First formula is used when you have only one 1-handed weapon or 2-handed weapon equipped: DPS = W1 * (1+0,01*A) * (1 + cd)Second formula is used when you are dualwielding (two 1-handed weapons): DPS = (W1 + W2)/2 * 1,15 * (1+0,01*A) * (1 + cd)In both formulas: W1 = dps of the weapon W2 = dps of the other weapon (dw situation) A = Attack (all damage increased from Hero tab) c = critical strike chance (for example c = 5,5% = 0,055) d = critical strike damage (if 0% from gear, then d = 50% = 0,5)As you can see, in the dualwield situation the weapons damage is divided by 2 (you take turns with striking/firing with the weapons), but you get an extra 15% attack speed when dualwielding, hence the multiply with 1,15 (= basic attack speed of 100% and +15%)
ved ikke om vi har fået noget at vide om det men:If you are close to an enemy and they initiate their attack, but you move out of their range, the damage is still applied after they finish the hit animation (meaning that you are standing several meters away from them when you take the damage); is this intended or not?