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Forfatter Emne: Public Test Realm: Patch 1.0.8 Notes  (Læst 4146 gange)

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Offline Andrea8900

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Public Test Realm: Patch 1.0.8 Notes
« Dato: April 09, 2013, 08:33:51 pm »
0
Patch 1.0.8 har nu ramt PTR (public test realm). Det vil sige, at mange de ventede spændende opdateringer allerede kan testes nu - deraf navnet PTR. Monster density, identify all, multiplayer-forbedringer og meget mere kan altså opleves nu.

    Citér

      Below you'll find the preliminary PTR patch notes for 1.0.8. Please note that this isn't the final version of the 1.0.8 notes and that some changes may not be documented or described in full detail.
      To provide feedback on these changes, please visit the PTR Feedback forum. To report any issues you experience while playing, please visit the the PTR Bug Report forum. Additional information about the PTR can be found in the PTR FAQ.
      PTR PATCH 1.0.8 – v.1.0.8.15858
      These notes will be updated through the course of the testing process. Please be aware some changes may not go live until a new PTR build is released.
      Table of Contents
      • General
      • Achievements
      • Auction House
      • Battle.net
      • Bosses
      • Classes
      • Crafting
      • Monsters
      • Quests
      • User Inferface
      • Bug Fixes
      GENERAL
      • Players can now identify all items in their inventory by speaking to Deckard Cain or by using the Book of Cain that can be found near the shared stash in all Acts
      • The cooldown incurred by changing skills outside of town on Inferno difficulty has been reduced to 30 seconds (down from 60 seconds)
      • There is now an option in Video Settings to lock the cursor to the window when in fullscreen windowed mode, if Diablo III is the active window
      • Multiplayer Co-Op
        • Players now receive a 10% bonus to Magic Find, Gold Find, and Experience per additional player in a multiplayer game, up to a maximum of 30% in a four-player game
          • The Magic Find and Gold Find bonuses can exceed their respective 300% caps
          • The Experience bonus can stack with other bonuses from items and Monster Power (the bonuses will stack multiplicatively)
        • A notification is now sent to all players in a multiplayer game whenever a party member engages an Elite monster or Treasure Goblin in combat, and their location will be shown on the mini-map
          • In addition to this, an icon will also appear over player banners in town to indicate if they're in combat with a monster, Elite monster, or Treasure Goblin
      ACHIEVEMENTS
      • Bug Fixes
        • Fixed a bug that prevented monsters killed by a follower or pet, before being attacked by a player, from counting toward achievement criteria
      AUCTION HOUSE
      • User Interface
        • Tooltips in the Auction House will now show an item comparison for a player's currently selected character
      BATTLE.NET
      • Matchmaking
        • Players will now be able to search for games that were started on any quest once they have reached level cap
        • Matchmaking "Tags" have been added
          • In addition to selecting your Difficulty, Monster Power, and Quest, players will also be able to choose from the following tags when searching for Public Games: No Tag, Questing, Brawling, and Key Warden
      • Social
        • Players can now add a note about a friend by right-clicking the name in their Friends List
        • Players can now enter a message that will be broadcast to their friends
        • Players can now create multi-user conversations
          • There are multiple ways to start a conversation or invite other players to an existing conversation:
            • To start a conversation, open Public Chat Options, then select Invite Friends > Start Conversation or use the "Start a Conversation" option in the Social window by right-clicking on a friend's name
            • To invite or add friends to an existing conversation, open Public Chat Options, then select Invite Friends or use the "Invite to a Conversation" option in the Social window by right clicking a friend's name and selecting the desired conversation
          • Similar to public channels, private conversations can support up to 99 players
        • A new section has been added to the friends list called "Players Near You"
          • Any player who is on your local network will be displayed here (even if they're not currently your friend)
          • If needed, this feature can be disabled from the Social Options of the Game menu
        • Players may now be marked as a "Party Guide"
          • The Party Guide is assigned to the first person who joins a Public Game
          • If multiple characters join a Public Game at the same time, the game will choose the hero with the highest level or Paragon level to be Party Guide
          • When a Party Guide leaves the Public Game, a new one will be chosen automatically
            Alternatively, the Party Guide can right click on a party member's portrait and pass them the Party Guide title
          • The Party Guide will have a unique icon that will appear on the mini-map
        • Names in your "Recent Players" list will now expire if they become older than a month
        • Blocked players will no longer appear in your "Recent Players" list
      BOSSES
      • Bug Fixes
        • Skeleton King
          • A bug causing The Skeleton King and The King of the Dead to not play an animation when performing their Whirlwind attack should now occur less frequently
      CLASSES
      • Wizard
        • Active Skills
          • Archon
            • The duration of Archon should now be extended by assists from players in multiplayer games, in addition to kills
          • Teleport
            • Players may now Teleport to any location within range, as long as a path is available
          • Bug Fixes
            • Fixed a bug causing Teleport – Safe Passage to only reduce damage from physical attacks
      CRAFTING
      • General
        • Players can now craft multiple items and gems at a time within the same tier, so long as they possess the necessary materials
        • Players can now craft items using materials located in the shared stash
      • Blacksmith
        • Salvaged item information will no longer be displayed in the chat log
        [li]Bug Fixes
        • Fixed a bug preventing players from salvaging an item by dragging it onto the Blacksmith's anvil icon
      MONSTERS
      • General
        • Players should now encounter more monsters in Acts I, II, and IV in Inferno difficulty when playing at Monster Power 1 or greater
        • In multiplayer games, the increase in monster hit points per additional player has been reduced to 50% (down from 70%)
        • Tormented Stingers and Stygian Crawlers have had their experience reduced by 75%
      QUESTS
      • General
        • Experience earned by completing a quest is now granted to players that have reached the level cap
      USER INTERFACE
      • General
        • A maximum of eight buffs and debuffs will now be displayed on the UI
          • The maximum number of debuffs that will be displayed is three
        • Bug Fixes
          • Fixed a bug preventing damage numbers from being displayed if a monster was affected by a spell such as Hex
      BUG FIXES
      • The sound that plays whenever a Barbarian's Overpower ability comes off cooldown is no longer similar to a Legendary item dropping
      • Male barbarians no longer run faster than the other heroes while feared.


      Kilde[/list][/list]
      « Senest Redigeret: April 10, 2013, 08:44:52 am af Andrea8900 »
      /Andreas

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      Offline mikkel51

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      Sv: Public Test Realm: Patch 1.0.8 Notes
      « Svar #1 Dato: April 09, 2013, 09:09:55 pm »
      0
      Citér
      Male barbarians no longer run faster than the other heroes while feared.

      Skøn bug. Hehe.

      Men alt i alt lyder det jo rigtigt fedt! Glæder mig sgu til den går rigtigt live!

      Offline Laban

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      Sv: Public Test Realm: Patch 1.0.8 Notes
      « Svar #2 Dato: April 09, 2013, 09:17:05 pm »
      0
      Der er da flere gode ting i denne patch. Specielt ser jeg frem til at have op til 8 buffs på skærmen, multicrafting og selvfølgelig identify all :-)

      Offline mads-wm3

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      Sv: Public Test Realm: Patch 1.0.8 Notes
      « Svar #3 Dato: April 09, 2013, 10:27:33 pm »
      0
      lækkert med monster density, lækkert med identify all, lækkert med crafting af flere items på en gang, lækkert med multiplayer fordele, lækkert med archon ændringen, lækkert med crafting med reagents i stashen... Alt i alt rimelig nice! :)

      Offline Camelo

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      Sv: Public Test Realm: Patch 1.0.8 Notes
      « Svar #4 Dato: April 10, 2013, 01:15:19 am »
      0
      Citér
      Male barbarians no longer run faster than the other heroes while feared.

      Skøn bug. Hehe.


      Haha! ;D Det er simpelthen lige i øjet! Fantastisk bug. Det giver nogle sjove billeder for mit indre øje ;) Jeg er næsten ked af, at jeg ikke nåede at vide det, inden jeg fik det beskrevet for mig nu.

      @ Andreas - fedt at du var hurtig til at få det hele ind på siden. Jeg har tilføjet lidt hist og pist og smidt dit indlæg på som en nyhed. :)
      « Senest Redigeret: April 10, 2013, 01:23:40 am af Camelo »

      Offline nex0r

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      Sv: Public Test Realm: Patch 1.0.8 Notes
      « Svar #5 Dato: April 10, 2013, 07:05:58 am »
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      Har siddet og testet de forskellige ting , Fuck det er genialt .. love you blizzard <33333

      Offline Andrea8900

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      Sv: Public Test Realm: Patch 1.0.8 Notes
      « Svar #6 Dato: April 10, 2013, 08:43:41 am »
      0
      @ Andreas - fedt at du var hurtig til at få det hele ind på siden. Jeg har tilføjet lidt hist og pist og smidt dit indlæg på som en nyhed. :)

      No Problems :) og takker for at gør den til nyhed :)
      /Andreas

      Diablo Profile: Andrea8900

      Offline tilmig

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      Sv: Public Test Realm: Patch 1.0.8 Notes
      « Svar #7 Dato: April 10, 2013, 12:23:28 pm »
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      ''Tooltips in the Auction House will now show an item comparison for a player's currently selected character''

      den glæder jeg mig til, der er noget tid at hente!

      dog kunne jeg faktisk også godt tænke mig at man kunne sammenligne items med dem man har på uden gem i. Fx jeg vil gerne have nyt våben som også er soc. Jeg har dog gem i det våben jeg har lige nu, som jeg selvfølgelig bare vil sætte over i det nye, men det er svært at sammenligne dmg, da den ikke tager højde for gem....

      Offline Pecenetra

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      Sv: Public Test Realm: Patch 1.0.8 Notes
      « Svar #8 Dato: April 10, 2013, 02:46:21 pm »
      0
      ''Tooltips in the Auction House will now show an item comparison for a player's currently selected character''

      den glæder jeg mig til, der er noget tid at hente!

      dog kunne jeg faktisk også godt tænke mig at man kunne sammenligne items med dem man har på uden gem i. Fx jeg vil gerne have nyt våben som også er soc. Jeg har dog gem i det våben jeg har lige nu, som jeg selvfølgelig bare vil sætte over i det nye, men det er svært at sammenligne dmg, da den ikke tager højde for gem....
      Jeg tror den er lidt svær lige, men det er da en ide du kan forsøge at foreslå - der kører mange emner på blizzards forum hvor de faktisk roser folk for at komme med ideer og sådan :)

      Om spillet medregner gem i sammenligninger er jo ikke så forfærdelig vigtigt da det jo ofte er de andre ting man er nysgerrig efter om er bedre - men det kan jo give et problem hvis man forventer et andet item er bedre, men så viser sig ikke at være det fordi at der var en gem i det første..

      Offline Camelo

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      Sv: Public Test Realm: Patch 1.0.8 Notes
      « Svar #9 Dato: April 10, 2013, 05:44:03 pm »
      0
      Hvor er der dog nogle lækre ændringer iblandt. Her er mine favoritter:

      The duration of Archon should now be extended by assists from players in multiplayer games, in addition to kills
      JA! Det bliver min wiz glad for!

      Players can now identify all items in their inventory by speaking to Deckard Cain or by using the Book of Cain that can be found near the shared stash in all Acts
      Fedt! Mindre tidsspilde på at id'e. Og fedt med Book of Cain. Når vi ikke kan have ham i spillet længere, må vi nøjes med hans bog.

      A notification is now sent to all players in a multiplayer game whenever a party member engages an Elite monster or Treasure Goblin in combat, and their location will be shown on the mini-map
      Nice to have, men det var ikke noget, jeg selv havde tænkt, der manglede.

      Tooltips in the Auction House will now show an item comparison for a player's currently selected character
      Det manglede bestemt. Det var svært at regne forskellene ud på egen hånd til tider.

      Salvaged item information will no longer be displayed in the chat log
      Dejligt. Det oversvømmede min chat helt åndssvagt meget.

      Players can now craft multiple items and gems at a time within the same tier, so long as they possess the necessary materials
      Igen; lækkert. Mindre tidsspilde.

      Players can now craft items using materials located in the shared stash
      Og igen; lækkert.

      A maximum of eight buffs and debuffs will now be displayed on the UI
      :)

      Players should now encounter more monsters in Acts I, II, and IV in Inferno difficulty when playing at Monster Power 1 or greater
      Denne opdatering må være den vigtigste! Nu bliver det sjovt at spille Diablo 3 for alvor.

      Offline Pecenetra

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      Sv: Public Test Realm: Patch 1.0.8 Notes
      « Svar #10 Dato: April 10, 2013, 05:53:53 pm »
      0
      Du fangede vist alle de rigtig gode der Camelo - men ja det er ikke noget banebrydende eller stort i det, men det er en masse små gode rettelser som virkelig kommer til at betyde noget for spillet og underholdningen i det :)

      A notification is now sent to all players in a multiplayer game whenever a party member engages an Elite monster or Treasure Goblin in combat, and their location will be shown on the mini-map
      Nice to have, men det var ikke noget, jeg selv havde tænkt, der manglede.
      Jeg har det på præcis samme måde, men det er en rigtig god ide som sikkert nok skal gøre coop lidt bedre når man ikke bare lige kan sige man har fundet noget :)

      Tooltips in the Auction House will now show an item comparison for a player's currently selected character
      Det manglede bestemt. Det var svært at regne forskellene ud på egen hånd til tider.
      Er lidt bekymret for når den regner forkert, det er alligevel set en del gange...

      Offline Poseidon

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      Sv: Public Test Realm: Patch 1.0.8 Notes
      « Svar #11 Dato: Maj 07, 2013, 11:06:07 am »
      0
      jeg syntes også det ser godt ud.

      men der er noget jeg syntes er rimelig lazy..


      Multiplayer Co-Op

          Players now receive a 10% bonus to Magic Find, Gold Find, and Experience per additional player in a multiplayer game, up to a maximum of 30% in a four-player game


      blizzard siger de vil gøre det her så meget multiplayer based som muligt, at det ikke er noget man bare køre solo fordi det er mest effektivt.
      jeg render rundt med 400-600 mf solo kommer an på mp ofc.


      og den bonus jeg får for multiplayer tiltaler mig slet ikke.

      jeg syntes de skal oppe sig lidt på det område for jeg elsker multiplayer games, og det sociale i det....

      Offline Pecenetra

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      Sv: Public Test Realm: Patch 1.0.8 Notes
      « Svar #12 Dato: Maj 08, 2013, 09:56:51 am »
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      Det skal stadig ikke være et krav jo at spille multiplayer for at have en rimelig chance for at finde noget, derfor er bonussen ikke højere...

       


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