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Emner - Camelo

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316
WarCraft / Mists of Pandaria beta key giveaway
« Dato: Juni 23, 2012, 02:20:07 pm »
Som nævnt tidligere har vi mulighed for at fordele en række beta keys til Mists of Pandaria - det seneste udvidelse af World of Warcraft.

Der er reserveret keys til de personer, der i første omgang ytrede interesse i denne tråd: http://diablo3x.dk/index.php?topic=8162.0

iRubMyDuck
Kutsan
Jandersen
Bolleboy
Bifanpe

Der er hermed 70 keys tilbage. Det kommer til at foregå simpelt; først til mølle-princippet. Eftersom vi ikke er et WoW-site, vil vi ikke gøre et stort nummer ud af det med konkurrencer eller lignende. Dermed; de første 70 brugere, der skriver
Citér
"Jeg vil gerne have en Mists of Pandaria beta key!"
i denne tråd, får en beta key. Er I blandt de 70 første, vil I blive kontaktet af os senere for oplysninger om navn og b.net account.

Jeg vil gerne have, at I skriver ovenstående i et citat, så der ikke bliver nogen tvivl om, hvorfor I har skrevet i tråden. Og det var altså:

Citér
"Jeg vil gerne have en Mists of Pandaria beta key!"

317
Information fra D3X / Shoutbox nu mulig i fuldt vindue
« Dato: Juni 23, 2012, 12:15:42 am »
Jeg har netop tilføjet et ikon lige over shoutbox'en, som, ved klik herpå, tager jer hen til en fuldsides version af shoutbox'en. Umiddelbart kan box'en til tider være for lille på forside og forum, så nu har i mulighed for at få lidt mere plads og overblik på denne nye shoutbox-side.

IKON


Jeg tror desuden, der skal arbejdes på at lave automatisk opdatering af full size chatbox, så der ikke skal trykkes 'opdatér' hele tiden, som man skal med den lille chatbox.

Håber, det falder i god smag.

318
Diablo 3: Reaper of Souls / Patch 1.0.3 notes
« Dato: Juni 20, 2012, 12:20:50 pm »
Patch 1.0.3 er som bekendt netop rullet ud. Med sig har den bragt et hav af ændringer, som kan ses her eller i citatet nedenfor.

Citér

Diablo III Patch 1.0.3 - v.1.0.3.10057

The latest client patch notes can be found here.
Visit our Bug Report forum for a list of known issues.
Hotfixes made in addition to changes in patch 1.0.2c can be found here.

Table of Contents

General

  • To prevent monsters from being unintentionally kited into town from other areas of the game, portals have been placed at both ends of the bridge from New Tristram to The Weeping Hollow. Towns have always been intended to be a safe haven from combat, and this change will help keep the denizens of New Tristram safe from the dangers that lurk beyond its walls.
  • The rewards provided for replaying quests have been reduced
  • The real-money auction house is now available for Chilean, Argentinian, and Brazilian currencies

Battle.net

  • General
    • Friends will now sort alphabetically by name within the Friends List, first by Real ID and then by BattleTag
    • The Quick Join menu will now also sort alphabetically by name, first by Real ID and then by BattleTag
    • Chat settings and preferences will now be saved whenever you log out
    • Reporting another player using the Report > Spam option will now mute that player for the duration of your gaming session
  • Bug Fixes
    • Using the /who command in a heavily populated chat channel should no longer cause the client to crash
    • The "Invite to Party" button should no longer become grayed-out if a player:
      • Declines a party invite
      • Requests a party invite and then declines it
      • Accepts a party invite, but then immediately leaves the party
    • The character screen should now always display the correct act and quest information
    • If Real ID has been disabled for a Battle.net account, attempting to add a Real ID friend in Diablo III will now prompt the player with the following error message: "Battle.net is unable to add friends because you have Real ID disabled."

Classes

  • Barbarian
    • Active Skills
      • Ignore Pain
        • Skill Rune – Contempt for Weakness
          • The amount of damage reflected will now cap at the player's maximum Life
      • Overpower
        • Skill Rune – Crushing Advance
          • The amount of damage reflected will now cap at the player's maximum Life
          • The tooltip has been updated to represent that both melee and ranged damage are reflected
      • Weapon Throw
        • Tooltip now displays the correct duration for how long a target will be slowed: "Hurl a throwing weapon at any enemy for 100% weapon damage and Slow the movement of the enemy by 60% for 1.5 seconds." (The functionality of the skill has not changed.)
    • Passive Skills
      • Relentless
        • Now reduces the Fury cost of all skill by 75%, down from 100% (the 50% damage reduction remains unchanged)
  • Demon Hunter
    • Active Skills
      • Cluster Arrow
        • Skill Rune - Dazzling Arrow
          • Tooltip now displays the correct type of weapon damage dealt by Dazzling Arrow: "Enemies hit by grenades have a 55% chance to be stunned for 2 seconds and changes the damage to Physical." (The functionality of the skill has not changed.)
      • Grenades
        • Skill Rune - Stun Grenades
          • Tooltip now displays the correct duration for how long a target will be stunned: "Hurl grenades that have a 25% chance to Stun enemies for 1.5 seconds." (The functionality of the skill has not changed.)
    • Bug Fixes
      • Caltrops
        • Skill Rune – Jagged Spikes
          • Effect will now only stack up to 10 times on a single target
      • Elemental Arrow
        • Skill Rune – Nether Tentacles
          • Tentacles will now only hit each target once
  • Monk
    • General
      • Monks can now use two-handed axes, two-handed maces, and two-handed swords
    • Active Skills
      • Serenity
        • Skill Rune – Instant Karma
          • The amount of damage reflected will now cap at the player's maximum Life
      • Seven-Sided Strike
        • Skill Rune - Sustained Attack
          • Tooltip has been updated for clarity: "Reduces the cooldown of Seven-Sided Strike to 23 seconds." (The functionality of the skill has not changed.)
      • Mantra of Retribution
        • Damage will now cap based on the maximum Life of the target
    • Bug Fixes
  • Witch Doctor
    • Active Skills
      • Summon Zombie Dogs
        • Skill Rune – Leeching Beasts
          • Tooltip has been updated for clarity: "Your Zombie Dogs heal 50% of the damage they deal as Life divided evenly between themselves and you." (The functionality of the skill has not changed.)
  • Wizard
    • Active Skills
      • Diamond Skin
        • Skill Rune – Mirror Skin
          • The amount of damage reflected will now cap at the amount of damage absorbed by Diamond Skin
      • Magic Weapon
        • When activated, a buff icon will now appear that displays the amount of time remaining
      • Meteor
        • Skill Rune - Star Pact
          • Now deals damage as Arcane instead of Fire
      • Passive Skills
        • Paralysis
          • Tooltip now displays the correct duration for how long a target will be stunned: "Lightning damage dealt to enemies has up to a 8% chance to Stun the target for 1.5 seconds." (The functionality of the skill has not changed.)

Items

  • General
    • + Attack Speed bonus values on weapons and armor have been reduced by 50%
      • This change does not apply to quivers
    • High-end items (items level 61-63) will now drop in all Acts of Inferno and Acts III and IV of Hell difficulty
      • The new approximate drop rates are as follows:
        • Hell - Act III and Act IV
          • iLvl 61: 9%
          • iLvl 62: 1.9%
          • iLvl 63: 0%
        • Inferno - Act I
          • iLvl 61: 17.7%
          • iLvl 62: 7.9%
          • iLvl 63: 2.0%
        • Inferno - Act II
          • iLvl 61: 18.6%
          • iLvl 62: 12.4%
          • iLvl 63: 4.1%
        • Inferno - Act III and Act IV
          • iLvl 61: 24.1%
          • iLvl 62: 16.1%
          • iLvl 63: 8.0%
      • Please see the Patch 1.0.3 Design Preview for more information and specific details
    • Repair costs have been increased for item levels between 53 and 63
    • Magic Find will no longer be considered when looting objects in the environment such as chests, barrels, vases, pots, and corpses
    • The item quality of all components needed to craft the Staff of Herding, as well as the Staff of Herding itself, have been changed from Common to Legendary (i.e. their item names will appear orange in color)
    • The Staff of Herding can no longer be salvaged or dropped
    • Crafted items that are dropped on the ground due to a player’s inventory being full can no longer be seen or picked up by other players
    • Unique monsters in Hell and Inferno difficulty are no longer guaranteed to drop two Magic items when slain
    • Weapon racks will no longer drop weapons 100% of the time
    • Destructible objects no longer have a chance to drop items, and will only have a small chance to drop gold when destroyed
  • Weapons and Armor
    • "Balanced" superior items (i.e. Balanced Short Sword) will now grant a percent attack speed increase that only affects the weapon itself, rather than a flat increase to attacks per second that affected both equipped weapons when dual-wielding
    • Crowd Control Reduction from items and skills will now reduce the percentage value of Slow, Chill, and Attack Speed debuffs rather than reducing how long the debuff lasts
      • For example: previously, if you were debuffed by a 60% slow that lasted for 2 seconds while wearing gear that provides 20% Crowd Control Reduction, your movement speed would be reduced by 60%, but only for 1.6 seconds. Now, the same amount of Crowd Control Reduction will reduce the Slow effect to 48%, but the effect will remain for the full 2 second duration.
    • Manticore now has one additional bonus affix
  • User Interface
    • Minimum damage and Maximum damage values will now display separately in an item's tooltip (i.e. "+2-4 Damage" will now display as "+2 Minimum Damage” and “+2 Maximum Damage")
    • Tooltips for items on the ground will now show comparison stats
    • Resist values will now be taken into effect when calculating the Protection comparison stat (the Protection value is an average protection estimate of all your resists)
    • When comparing a two-handed weapon against two currently-equipped one-handed weapons, the game will now simulate the removal of both one-handed weapons (instead of simply removing the main-hand weapon, which resulted in an inaccurate comparison)
    • When selling items to a vendor, the most recently sold items will now always display at the bottom of the Buyback tab
  • Bug Fixes
    • Items level 50 and above will now display their item level in the tooltip
    • Damage Over Time (DoT) skills will now properly benefit from items with the +Critical Chance affix
    • Legendary items with the +Attack Speed bonus will now correctly provide a bonus to attack speed
      • Please note that this fix will only affect new Legendary drops. Existing Legendary items will be addressed in a future patch.
    • Players wearing +Life on Kill items should no longer receive a benefit from this affix when "killing" friendly monsters (e.g. when a witch doctor re-summons a Spider Queen while another Spider Queen is still active)
    • Fixed a bug with linking items with socketed gems in chat
    • Fixed a bug where vendors would occasionally not have any items for sale
    • Fixed a bug where selling more than 12 items to a vendor and then buying back 1 of those items could cause multiple items to disappear from the Buyback tab
    • Fixed a bug where swapping a 1-slot item (i.e. a ring) with 2-slot item (i.e. a weapon) in the second or third tab of a player’s stash would sometimes cause the 2-slot item to be filtered incorrectly to the first tab
    • Fixed a bug that was causing Collector's Edition dyes to sell for the same price regardless of stack size

Crafting

  • General
    • The gold and material crafting costs for all items level 1-59 have been reduced by 50% to 75%
  • Blacksmith
    • The gold cost to level the Blacksmith has been reduced by 50%
    • The number of Pages of Blacksmithing, Tomes of Blacksmithing, or Tomes of Secrets required to level the Blacksmith has been reduced
      • Base levels now require 1 page/tome, down from 5
      • Milestone levels now require 2 pages/tomes, down from 5
    • The number of Pages of Blacksmithing and Tomes of Blacksmithing required to craft items level 1-59 has been reduced
    • Items with 3 affixes no longer require Pages of Blacksmithing or Tomes of Blacksmithing to craft
    • The gold cost of crafting items with 4 affixes and 5 affixes (including items in Inferno difficulty) has been reduced
    • Weapon crafting costs have been reduced
    • The chance for level 60 items to produce Legendary crafting materials when salvaged has been reduced
  • Jeweler
    • The gold and material cost to combine gems ranks 2-8 has been reduced
      • Combinations for these ranks now only require 2 gems, down from 3
        • The gold cost to combine each rank of gems is now as follows:
          • Rank 2 - Flawed: 10 gold (down from 500 gold)
          • Rank 3 - Regular: 25 gold (down from 750 gold)
          • Rank 4 - Flawless: 40 gold (down from 1250 gold)
          • Rank 5 - Perfect: 55 gold (down from 2000 gold)
          • Rank 6 - Radiant: 70 gold (down from 3500 gold)
          • Rank 7 - Square: 85 gold (down from 7500 gold)
          • Rank 8 - Flawless Square: 100 gold (down from 20,000 gold)

 

Followers

  • General
    • Bug Fixes
      • Fixed a bug where the maximum Life of your followers was being displayed as different values in different parts of the game UI
  • Enchantress
    • Skills
      • Mass Control
        • Radius reduced from 15 yards to 8 yards
        • If Enchantress also has Reflect Missiles trained, Mass Control will no longer accidentally hex the player when both skills are activated
        • Skill will now correctly target enemies in all circumstances

Bosses

  • General
    • Bosses have had their pathing improved
    • The quality of the item for the fourth stack of Nephalem Valor from bosses has been slightly reduced
  • Skeleton King
    • Abilities
      • Will now summon Skeletal Archers in Hell and Inferno difficulties
  • The Warden (mini-boss)
    • General
      • Now has Fast and Molten affixes, in addition to Jailer
      • In Inferno difficulty, the Warden will also gain the Desecrator affix
  • Butcher
    • Bug Fixes
      • Fixed an issue where the corner panel fires in the Chamber of Suffering were doing twice as much damage as intended
  • Ghom
    • Abilities
      • Gas Cloud
        • Radius of Gas Cloud has been slightly reduced
        • Slowing effect has been removed
        • The amount of damage dealt by Gas Cloud when first entering the cloud has been reduced, but the amount of damage incurred for remaining in the cloud has been increased
        • In Inferno difficulty, Gas Clouds will last longer, spawn 2 at a time, and (after 4 minutes) spawn more quickly
  • Maghda
    • Bug Fixes
      • Punish Dust projectiles can no longer be reflected
  • Zoltun Kulle
    • General
      • Zoltun Kulle will now enrage in Inferno difficulty after 3 minutes, teleporting to the player more frequently and dealing damage when arriving at the player’s location
    • Abilities
      • Ceiling Collapse
        • Can now be cast at a player from any range
      • Fireball
        • Fireball attack now moves slower
        • Can now be cast at a player from any range
      • Teleport
        • Will now Teleport and run away from the player less often
        • Will now occasionally Teleport to the player
  • Belial
    • General
      • Belial will now enrage in Inferno difficulty after 3 minutes in his final phase, increasing the number of green pools dropped across the entire encounter platform
    • Bug Fixes
      • Fixed a bug that was causing Belial to use his breath attack away from the player rather than towards the player under certain circumstances
  • Siegebreaker
    • General
      • Overall damage has been reduced
      • No longer vulnerable to Confuse and Charm effects
      • Will now drop a health globe every 25% health mark (i.e. at 75%, 50%, and 25% health)
      • Now enrages after 4 minutes
      • In Inferno difficulty, Siegebreaker will now gain the Reflects Damage affix
  • Cydaea
    • Abilities
      • Spiderlings
        • Spiderlings will now have an easier time hitting players, but their damage has been reduced by 20% to compensate
        • In Inferno difficulty, Spiderlings will now live longer, be more spread out, and (after 4 minutes) spawn more often
  • Rakanoth
    • General
      • In Inferno difficulty, Rakanoth will now become much more aggressive after 3 minutes
  • Izual
    • General
      • Health pool has been increased
      • The number of Oppressors that join the fight has been reduced from 4 to 2
      • Will no longer target Followers or Tyrael as frequently
    • Abilities
      • Base Attacks
        • Base attack damage has been lowered
        • No longer does Cold damage on top of base attacks
      • Charge
        • Charge damage has been reduced
        • Knockback has been removed
        • Will Charge slightly more often, but will only target players
      • Frozen Bombs
        • Frozen Bomb damage has been reduced
        • Bombs will now explode faster
        • Only 8 Bombs will now spawn around the player rather than 12
        • Bombs will spawn at Izual's feet less often
      • Frost Explosion
        • Frost Explosion damage has been reduced by 70%
        • Duration of freeze has been increased
        • Damage dealt to players while frozen will now break the effect
        • Players can now use defensive cooldown while frozen
        • Players can no longer avoid being frozen by doing high amounts of damage to Izual
    • Bug Fixes
      • Izual will no longer spawn twice if a player skips his introductory cut-scene
  • Diablo
    • Bug Fixes
      • Damage Over Time (DoT) effects will now be properly cancelled when Diablo becomes invisible and casts Shadow Clones in Phase Two
      • Diablo "Stomp" ability is now correctly classified as a debuff instead of a buff
      • Fixed a bug that was causing pets to not attack Shadow Clones

Monsters

  • General
    • Champions, Rares, and Uniques have had their pathing improved
    • Elite packs (Champion/Rare) now drop an additional item for players with 5 stacks of Nephalem Valor, which is guaranteed to be of Rare quality
    • Damage from monsters in Acts II, III, and IV in Inferno difficulty has been reduced
    • Colossal Golgor base damage has been reduced
    • Herald of Pestilence tentacle attack damage has been reduced
    • Soul Ripper and Soul Lasher damage has been reduced and both monsters will now run away less often
    • Wasps in Act II, Mage Constructs in Act II, and Winged Mollocks in Acts III and IV will now run away less
    • Succubus monsters will now run away less and for a shorter distance
    • The health pools of Woodwraiths in the Highlands now match the health pools of Woodwraiths in the Fields of Misery
    • Lacuni and Scavenger Rares and and Champions will now un-burrow when called by their allies
    • Bloodclan Warriors no longer knockback when buffed and attack slightly slower
    • Morlu no longer have the Invulnerable Minions, Health Link, or Fire Chains affixes
    • Plagued, Arcane Enchanted, and Electrified monsters no longer have resistance to Poison, Arcane, and Lightning damage (respectively)
    • Leaders of Invulnerable Minions packs have had their health pools reduced
    • Mortar monsters can now hurl projectiles farther, but their minimum range has also been increased by 100%
  • Bug Fixes
    • Interrupting a monster attack before it lands will now properly trigger its cooldown
    • Treasure Goblins will now drop gold piles for all nearby players
    • Lacuni Warrior Rares and Champions will now reset their enrage timer correctly in Inferno difficulty
    • The Succubus "Blood Star" debuff will no longer affect the player if the damage from the projectile is dodged/blocked/etc
    • The damage from the Succubus “Blood Star” debuff will now scale based on the current cost of a player's skill, even if the cost is reduced by items or skill runes
    • Monsters with the Extra Health affix should no longer gain more health every time players leave and join the game
    • Monsters with the Reflects Damage affix will no longer reflect Follower damage back to the player
    • Monsters with the Health Link and Knockback affixes will no longer knockback friendly monsters
    • Fixed a bug that was causing some Elite monster packs in Inferno difficulty to not reset their enrage timers and heal to full health as intended
    • Fixed a bug that allowed players to avoid or delay the enrage timer reset on Elite monster packs in Inferno difficulty by running through a dungeon portal
    • Fixed a bug that was causing Champion Wallers to occasionally create walls at their location rather than the player's location
    • Fixed a bug where Sandwasp projectiles could sometimes become invisible

Bug Fixes

  • General
    • The experience bar for characters at level cap on a Guest Pass account will now display 0/0 experience. If the account holder upgrades to the full game, their characters will be at 0/41000 experience towards the next level.
    • The speed of the animation that plays when resurrecting another players should no longer scale with your attack speed
    • Attempting to cast a skill while spamming the Town Portal hot key will now correctly interrupt the Town Portal cast and animation
    • Players who use Town Portal while in a tar pit will no longer keep the tar pit debuff after being teleported
    • It is no longer possible for players in Hell difficulty to skip to Inferno difficulty by creating and leaving Public Games
    • It is no longer possible to prevent character death in a single-player game by pausing the game in one game client and then logging into the same account from a different game client
    • Fixed a bug where The Lyceum in the Southern Highlands was not appearing
    • Fixed a bug where players could switch their offerings in the Trade window right before clicking "Accept" and, due to high latency, the game would not always be able to verify that both players were accepting the same offerings
    • Fixed a bug that was allowing players to temporarily pick up items that belonged to another account
    • Fixed a bug that was causing players to become stuck when using a banner to port to another player that was in an "un-walkable" location (i.e. to a barbarian in the middle of performing Leap)
    • Fixed a position desync bug (aka "rubberbanding") that could happen when some movement skills (Strafe, Whirlwind, Tempest Rush) ended because the player ran out of the appropriate resource
    • Fixed several issues where a player's character would get stuck or "rubberband" while moving if their movement speed was slowed in any way
    • Several performance improvements have been made to both the PC and Mac client
  • Auction House
    • Item tooltips in the auction house will now correctly reflect stat bonuses provided by socketed gems
    • Items with class-specific affixes should now display the class restriction properly
    • It should no longer be possible for players to purchase a stack of items so large that it cannot be sent to their stash
    • The data displayed in each auction house tab should now properly reset when logging out

319
WarCraft / Mists of Pandaria - beta keys - er der interesse?
« Dato: Juni 12, 2012, 04:23:47 pm »
Er der mon interesse her på Diablo3x.dk for Mists of Pandaria-betakeys, når det bliver aktuelt? :)

320
Jeg tænkte, at det var på tide at forsøge at gøre lidt status over, hvor meget guld folk ligger inde med i Diablo 3 efterhånden. Hvis I er utrygge ved at skrive det, kan I nøjes med at smide en stemme.


321
Afsluttede / Kommende konkurrencer på Diablo3x.dk
« Dato: Maj 31, 2012, 11:14:22 pm »
Vi har været så heldige at modtage lidt guf fra selveste Blizzard, da vi er officiel fanside.

Derfor vil der inden længe blive lavet et par konkurrencer, hvor I blandt andet vil få mulighed for at vinde en signeret Diablo 3-plakat og en Book of Cain.

Bare en lille heads up om, at I må holde øje med siden, hvis I vil have chancen for at vinde lidt fan-guf :)

322
Diablo 3: Reaper of Souls / Diablo 3 API kommer snart
« Dato: Maj 22, 2012, 12:50:20 am »
Vi har længe hørt snak om mulige API'er til Diablo 3, men i dag blev det officielt, at der inden længe kommer en API, således at vi fansites eksempelvis kan gøre det muligt at hive jeres character-info ind i jeres Diablo3x-profil og alt muligt andet.

Citér
With the release of Diablo 3, we are working hard to make career and hero profiles available to the community. With career and hero profiles, we are excited to also release a set of API resources specific to Diablo 3 for community fansites and developers to consume. I’d like to take this opportunity to give a preview of the progress we’ve made to the community and open up discussions around what data will be available.

Please keep in mind that this is an early preview and there will likely be many changes to the D3 API by the time it is released. Also note that we haven’t finalized several key pieces of information including artisan recipes, hero and follower spells and powers and achievements.

Citat: Straton
http://us.battle.net/wow/en/forum/topic/5271598804


Følg linket i citatet for at få alle detaljerne. Vi følger spændte med her på Diablo3x.dk, da vi ikke kan vente med at få dette site integreret på denne måde med selve spillet.

323
Information fra D3X / Update: Registrering på Diablo3x
« Dato: Maj 22, 2012, 12:22:45 am »
Vi har over de sidste par dage identificeret problemer med at registrere sig på vores side. Det hele bunder i, at nye medlemmer ikke har modtaget deres aktiveringsmail, hvilket vi skal beklage. Som konsekvens har vi øjeblikkeligt deaktiveret denne form for registreringssikkerhed og i stedet aktiveret en anden form for sikkerhed. Ved registrering skal nu indtastet en række bogstaver og tal, som I sikkert kender fra andre sider på nettet.

Vi beklager over for dem, der har forsøgt at oprette sig forgæves, og vi opfordrer selvfølgelig til at registrere sig nu, hvor problemet er løst.

324
Diablo 3: Reaper of Souls / Har I fundet nogle gode items?
« Dato: Maj 15, 2012, 03:22:08 pm »
Det er vel på tide at høre lidt om, hvad folk finder af items. Det er jo næsten det, det hele går ud på til sidst ;)

Jeg har ikke selv fundet andet end en mængde rare og magic items og et par gems. Har I fundet Legendary items eller noget? Og hvilke?

325
Diablo 3 er nu udgivet. Og som mange af jer ved, er det først for alvor nu, at den officielle info om items, acts, skills osv. ruller ud fra Blizzard. Derfor er det ikke muligt for os før efter udgivelsen at etablere en solid Diablo 3-infodel med rigtige oplysninger. Så selvom det vil være en stor mission for os at sikre en D3-afdeling, der er lige så god og måske bedre end vores gamle D2-afdeling, så vil der gå lidt tid, før det sker.

Derfor; hav tålmodighed med os. Vi skal også have tid til at spille ;)

326
Vi opgraderer forummet i aften fra 23.30 og til engang ud på natten. Vi har en stærk intention om at være oppe igen inden udgivelsen af Diablo 3 ;)

327
Information fra D3X / Månedens medlem april 2012
« Dato: Maj 13, 2012, 02:35:27 am »
Det er tid til udpegelsen af månedens medlem igen. Endda sidste af slagsen inden udgivelsen af Diablo 3. Aktiviteten er røget i vejret, og vi forventer, at især slutningen af maj og især resten og året (og al fremtid) kommer til at stå i aktivitetens tegn. Udgivelsen af Diablo 3 er noget, vi har ventet på i godt fire år, og for lige så lang tid siden skabte vi Diablo3x.dk. Det er nu, det hele går op i en højere enhed, og vi ser alle frem til at komme i gang med at indtage Sanctuary.

Inden vi når så langt, skal vi lige give et skulderklap til et af de medlemmer, der har bidraget med at holde aktiviteten i gang herinde over den seneste tid. Diablo3x.dk står i aktivitetens tegn, og vi har derfor valgt at vægte dette i udpegelsen af månedens medlem. Der er naturligvis mange aktive medlemmer, men især iCoke har vist sig at være en stabil 'force' for aktiviteten herinde - ikke blot den sidste måned men vedvarende over det sidste lange stykke tid. Derfor skal iCoke have et skulderklap, og vi håber, at hans aktivitet bliver ved med at være høj og stabil - aktivitet avler aktivitet plejer vi at sige. Tillykke med titlen, iCoke.


Og tak til alle andre, der har været med til at holde denne side aktiv; moderatorer, crew, medlemmer, nyhedsbidragere og alle de andre. Vi har i fællesskab formået at skabe et velfungerende site (endda officielt fansite)! Det er på sin plads at påpege det her to dage før udgivelsen af Diablo 3.

/edit
Dermed tror jeg faktisk, at hele listen af toppostere har prøvet at være månedens medlem ;)

328
Off Topic / Hvad er dog dette?
« Dato: Maj 08, 2012, 11:41:12 pm »


Se i øvrigt bort fra de orange firkanter.

329
Barbarian / FLYTTET: Glæder I jer?
« Dato: Maj 07, 2012, 09:01:58 pm »

330
Teams, Clans & Communities / Clans board - formål
« Dato: Maj 07, 2012, 01:09:45 pm »
Dette board er stedet, hvor I kan slå jer løs som clan eller efterspørge mulig opstart af clans. I kan blive registreret som officiel clan på Diablo3x.dk, så snart I er minimum to medlemmer i den givne clan. Her bliver I tildelt jeres helt eget underboard, hvor I kan planlægge, tilrettelægge og snakke sammen. Eksempelvis kunne det tænkes, at hele D3X Crew oprettede en clan ved navn D3X Crew, som herefter fik tildelt et underboard. Underboardets titel vil være det samme som navnet på jeres clan.

Derfor; hovedboardet her kan bruges til efterspørgsler på oprettelse af eventuelle clans – ”er der nogen der kunne tænke sig at spille fast sammen med mig i en klan, hvor vi skal nå level 60 hurtigst muligt og derefter farme items til fælles deling?”.
 
Bliver to eller flere enige om at etablere sig som clan, kan I altså få tildelt et decideret board udelukkende for jer. Alt I skal gøre er at notere en af os fra D3X Crew om det i en private message/PM, så boardet kan blive oprettet. Husk at skrive navnene på medlemmerne.

På denne måde kan vi hjælpe jer med at give jer jeres helt eget sted på Diablo3x.dk, hvor I alligevel opholder jer, når I har spørgsmål og svar angående Diablo 3. Spørgsmål er velkomne.

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